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authorCampbell Barton <campbell@blender.org>2022-09-16 11:13:19 +0300
committerCampbell Barton <campbell@blender.org>2022-09-16 11:14:33 +0300
commit95f05a6a4ba66ed5533ad6d35ac92cdbe3aa0690 (patch)
tree19f81181cb24c931c7e006822cf3fe2f39955866 /source/blender/editors/armature
parent48d7ff68f0df209c77bbb081ab46fbc109fd825a (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/pose_transform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 4211dd78b88..2a23615caa3 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1116,7 +1116,7 @@ static void pchan_clear_rot(bPoseChannel *pchan)
}
/* Clear also Bendy Bone stuff - Roll is obvious,
- * but Curve X/Y stuff is also kindof rotational in nature... */
+ * but Curve X/Y stuff is also kind of rotational in nature... */
pchan->roll1 = 0.0f;
pchan->roll2 = 0.0f;