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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-14 16:26:34 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-14 16:26:34 +0400
commit8d3955c28d4f3db7026dc7f1a33a421a727f89d3 (patch)
tree502e22a0c45d7c22aea386740f31d7b2e55134c2 /source/blender/editors/armature
parent75d4a836b8427f1d71f41d037390352bffeafee4 (diff)
Depsgraph:
* Move function to compute visible screen layers to BKE. * Use this now in the depsgraph, was still using this all layers to flush. Still missing a way to get the current scene in background mode.. * Also two more function to not require a scene pointer anymore: * DAG_object_update_flags is now DAG_id_update_flags. * DAG_ids_flush_update is now available next to DAG_scene_flush_update.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature_retarget.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index 16e78f7c8d1..4d65059c4c6 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -2716,7 +2716,6 @@ static void finishRetarget(RigGraph *rigg)
static void adjustGraphs(bContext *C, RigGraph *rigg)
{
- Scene *scene = CTX_data_scene(C);
bArmature *arm= rigg->ob->data;
RigArc *arc;
@@ -2739,7 +2738,6 @@ static void adjustGraphs(bContext *C, RigGraph *rigg)
static void retargetGraphs(bContext *C, RigGraph *rigg)
{
- Scene *scene = CTX_data_scene(C);
bArmature *arm= rigg->ob->data;
ReebGraph *reebg = rigg->link_mesh;
RigNode *inode;