diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-12-01 10:52:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-12-01 10:53:26 +0300 |
commit | 9e56c570c3fbca4bae9a1da24828b6e640299f99 (patch) | |
tree | 5698d3d2dc2f8ae2dc77c070d9beefa4e69e109e /source/blender/editors/armature | |
parent | 2f80d304b0d50ea25367219b339bcfaa7958bbf4 (diff) |
Cleanup: use more logical names for View3D.around
D1651 (own patch)
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/armature_edit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c index 5a0e70dc5dd..94b7277ce8f 100644 --- a/source/blender/editors/armature/armature_edit.c +++ b/source/blender/editors/armature/armature_edit.c @@ -156,7 +156,7 @@ void ED_armature_origin_set(Scene *scene, Object *ob, float cursor[3], int cente mul_m4_v3(ob->imat, cent); } else { - if (around == V3D_CENTROID) { + if (around == V3D_AROUND_CENTER_MEAN) { int total = 0; zero_v3(cent); for (ebone = arm->edbo->first; ebone; ebone = ebone->next) { |