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authorMatt Ebb <matt@mke3.net>2010-03-16 10:44:57 +0300
committerMatt Ebb <matt@mke3.net>2010-03-16 10:44:57 +0300
commitdc5945e7f0f5d7e85f9ff1dfbb5f762f45cf3509 (patch)
tree583df6597ca1ba7c1f66c768515e105bfe5a227a /source/blender/editors/armature
parentea4a987fd424de77465f1a2cd95a655ccf42fd31 (diff)
Fix [#21165] Moved textures don't move the animation curves
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 3f26a146c53..b4666923a03 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -5540,7 +5540,7 @@ void ED_armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
// TODO: should we be using the database wide version instead (since drivers may break)
if (ob->adt) {
/* posechannels only... */
- BKE_animdata_fix_paths_rename(&ob->id, ob->adt, "pose.bones", oldname, newname);
+ BKE_animdata_fix_paths_rename(&ob->id, ob->adt, "pose.bones", oldname, newname, 0, 0, 1);
}
}
}