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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-08-19 04:55:30 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-08-19 04:55:30 +0400
commit184ac26dd0187d70985cdc49ae527a1900fce840 (patch)
tree7b946acb11e0a430b61e2f608e0308a1b18439d7 /source/blender/editors/armature
parente21c1dde810b3447eaa1f6a667ae027978b18d9b (diff)
2.5: Headers
* Fix header menu spacing bug, and make it consistent for all headers. * For consistency, always put menus first in the header, then any enums to switch the type of data displayed. * Node editor header ported to python layout. Still quite a few operators missing to make the menus complete. * RNA wrapped node editor, and added use_nodes property to material and scene.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/poselib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index ef2e5188487..021bec05a3b 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -342,7 +342,7 @@ static int poselib_add_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt)
uiItemIntO(layout, "Add New (Current Frame)", 0, "POSELIB_OT_pose_add", "frame", CFRA);
/* replace existing - submenu */
- uiItemMenuF(layout, "Replace Existing...", 0, poselib_add_menu_invoke__replacemenu);
+ uiItemMenuF(layout, "Replace Existing...", 0, poselib_add_menu_invoke__replacemenu, NULL);
}
uiPupMenuEnd(C, pup);