diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-09-02 04:42:12 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-09-02 04:42:12 +0400 |
commit | bd7d26993f32bda6f0c0ca81e1455fb9f55418e3 (patch) | |
tree | 855f02594014c28fd056b388ad033ffa2402099b /source/blender/editors/armature | |
parent | f77fc5c3c9461dce9c694e35db736777214f8b2d (diff) |
2.5 - Rotation Order Tweaks for Armature Bones
* All tools where rotation order matters for armature bones have now been adjusted to use the new code
* Transform now uses the new code for bones too. However, there are some jumping issues here that I'm not too sure how to solve yet. Help fixing this is welcome.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/poseobject.c | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index 5b378878f91..9a72fce2bcf 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -760,6 +760,7 @@ void pose_copy_menu(Scene *scene) break; case 2: /* Local Rotation */ QUATCOPY(pchan->quat, pchanact->quat); + VECCOPY(pchan->eul, pchanact->eul); break; case 3: /* Local Size */ VECCOPY(pchan->size, pchanact->size); @@ -808,11 +809,14 @@ void pose_copy_menu(Scene *scene) break; case 10: /* Visual Rotation */ { - float delta_mat[4][4], quat[4]; + float delta_mat[4][4]; armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat); - Mat4ToQuat(delta_mat, quat); - QUATCOPY(pchan->quat, quat); + + if (pchan->rotmode > 0) + Mat4ToEulO(delta_mat, pchan->eul, pchan->rotmode); + else + Mat4ToQuat(delta_mat, pchan->quat); } break; case 11: /* Visual Size */ @@ -990,20 +994,20 @@ static int pose_paste_exec (bContext *C, wmOperator *op) /* check if rotation modes are compatible (i.e. do they need any conversions) */ if (pchan->rotmode == chan->rotmode) { /* copy the type of rotation in use */ - if (pchan->rotmode) { + if (pchan->rotmode > 0) { VECCOPY(pchan->eul, chan->eul); } else { QUATCOPY(pchan->quat, chan->quat); } } - else if (pchan->rotmode) { + else if (pchan->rotmode > 0) { /* quat to euler */ - QuatToEul(chan->quat, pchan->eul); + QuatToEulO(chan->quat, pchan->eul, pchan->rotmode); } else { /* euler to quat */ - EulToQuat(chan->eul, pchan->quat); + EulOToQuat(chan->eul, chan->rotmode, pchan->quat); } /* paste flipped pose? */ @@ -1011,7 +1015,7 @@ static int pose_paste_exec (bContext *C, wmOperator *op) pchan->loc[0]*= -1; /* has to be done as eulers... */ - if (pchan->rotmode) { + if (pchan->rotmode > 0) { pchan->eul[1] *= -1; pchan->eul[2] *= -1; } |