diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-16 04:52:21 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-16 04:52:21 +0400 |
commit | 51fbc95e8c8699cd9ba2f7b1958df7270851af39 (patch) | |
tree | 3e2f2ce8595f38d79116ff1026a6995dc373b092 /source/blender/editors/armature | |
parent | 32cf82dbb394fa454a2bc0b93d166d1091b3c25e (diff) |
RNA
* Added icon to property and enum property items. The latter is
responsible for the large number of files changed.
* For RNA functions, added PROP_RNAPTR flag to ask for a PointerRNA
as argument instead of a C pointer, instead of doing it implicitly
with the AnyType type.
* Material: properly wrap diffuse/specular param variables, and
rename some things for consistency.
* MaterialTextureSlot: added "enabled" property (ma->septex).
* Image: make animated property editable.
* Image Editor: make some things editable, notifiers, respect state.
* Context: fix issue with screen not being set as ID.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/editarmature.c | 30 | ||||
-rw-r--r-- | source/blender/editors/armature/poseobject.c | 6 |
2 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 9c9be51f010..7155bdd6850 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -1957,9 +1957,9 @@ void auto_align_ebone_tocursor(Scene *scene, View3D *v3d, EditBone *ebone) static EnumPropertyItem prop_calc_roll_types[] = { - {0, "GLOBALUP", "Z-Axis Up", ""}, - {1, "CURSOR", "Z-Axis to Cursor", ""}, - {0, NULL, NULL, NULL} + {0, "GLOBALUP", 0, "Z-Axis Up", ""}, + {1, "CURSOR", 0, "Z-Axis to Cursor", ""}, + {0, NULL, 0, NULL, NULL} }; static int armature_calc_roll_exec(bContext *C, wmOperator *op) @@ -3489,9 +3489,9 @@ static int armature_subdivs_exec(bContext *C, wmOperator *op) void ARMATURE_OT_subdivs(wmOperatorType *ot) { static EnumPropertyItem type_items[]= { - {0, "SIMPLE", "Simple", ""}, - {1, "MULTI", "Multi", ""}, - {0, NULL, NULL}}; + {0, "SIMPLE", 0, "Simple", ""}, + {1, "MULTI", 0, "Multi", ""}, + {0, NULL, 0, NULL, NULL}}; /* identifiers */ ot->name= "subdivs"; @@ -3669,9 +3669,9 @@ static void bone_connect_to_new_parent(ListBase *edbo, EditBone *selbone, EditBo } static EnumPropertyItem prop_editarm_make_parent_types[] = { - {ARM_PAR_CONNECT, "CONNECTED", "Connected", ""}, - {ARM_PAR_OFFSET, "OFFSET", "Keep Offset", ""}, - {0, NULL, NULL, NULL} + {ARM_PAR_CONNECT, "CONNECTED", 0, "Connected", ""}, + {ARM_PAR_OFFSET, "OFFSET", 0, "Keep Offset", ""}, + {0, NULL, 0, NULL, NULL} }; static int armature_parent_set_exec(bContext *C, wmOperator *op) @@ -3785,9 +3785,9 @@ void ARMATURE_OT_parent_set(wmOperatorType *ot) } static EnumPropertyItem prop_editarm_clear_parent_types[] = { - {1, "CLEAR", "Clear Parent", ""}, - {2, "DISCONNECT", "Disconnect Bone", ""}, - {0, NULL, NULL, NULL} + {1, "CLEAR", 0, "Clear Parent", ""}, + {2, "DISCONNECT", 0, "Disconnect Bone", ""}, + {0, NULL, 0, NULL, NULL} }; static void editbone_clear_parent(EditBone *ebone, int mode) @@ -3973,9 +3973,9 @@ static int armature_select_hierarchy_exec(bContext *C, wmOperator *op) void ARMATURE_OT_select_hierarchy(wmOperatorType *ot) { static EnumPropertyItem direction_items[]= { - {BONE_SELECT_PARENT, "PARENT", "Select Parent", ""}, - {BONE_SELECT_CHILD, "CHILD", "Select Child", ""}, - {0, NULL, NULL, NULL} + {BONE_SELECT_PARENT, "PARENT", 0, "Select Parent", ""}, + {BONE_SELECT_CHILD, "CHILD", 0, "Select Child", ""}, + {0, NULL, 0, NULL, NULL} }; /* identifiers */ diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index 0d7bb3c63cc..281f314a546 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -500,9 +500,9 @@ static int pose_select_hierarchy_exec(bContext *C, wmOperator *op) void POSE_OT_select_hierarchy(wmOperatorType *ot) { static EnumPropertyItem direction_items[]= { - {BONE_SELECT_PARENT, "PARENT", "Select Parent", ""}, - {BONE_SELECT_CHILD, "CHILD", "Select Child", ""}, - {0, NULL, NULL, NULL} + {BONE_SELECT_PARENT, "PARENT", 0, "Select Parent", ""}, + {BONE_SELECT_CHILD, "CHILD", 0, "Select Child", ""}, + {0, NULL, 0, NULL, NULL} }; /* identifiers */ |