diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-15 22:58:01 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-15 22:58:01 +0400 |
commit | be1efd74d120068a9a650feddf512b50e5e6c2b8 (patch) | |
tree | e1232b3256b84165f9194fe5287bf620cf174c18 /source/blender/editors/armature | |
parent | e63d4d2bea06075ef666d613d1136236bb09ae79 (diff) |
2.5/Sculpt:
* Made sculpt mode local to object.
* This also fixes loading files from 2.4x saved in sculptmode
Touched a lot of things here, let me know if anything breaks
TODO:
* The other paint modes should be converted as well
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/poseobject.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index 174bb39d7b9..63f18ca6caf 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -136,6 +136,7 @@ void ED_armature_enter_posemode(bContext *C, Base *base) return; } ED_view3d_exit_paint_modes(C); + ED_object_toggle_modes(C, ob->mode); } void ED_armature_exit_posemode(bContext *C, Base *base) |