diff options
author | Joshua Leung <aligorith@gmail.com> | 2010-07-17 17:18:11 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-07-17 17:18:11 +0400 |
commit | 30b712ed68dd72583357180741e845efb5952ad9 (patch) | |
tree | 313d7fba778588a0f48ca9505aaf933ad949a3d2 /source/blender/editors/armature | |
parent | cc11047fad6b647aab4e2d0a5a6f0ce43c5f2eb5 (diff) |
48Hr Bugfix: Paste pose not correctly updating
Removed some antiquated cruft that used to work around the old anim-system.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/poseobject.c | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index 6fdce9b9c41..6b71ed1ca7a 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -1046,17 +1046,7 @@ static int pose_paste_exec (bContext *C, wmOperator *op) /* Update event for pose and deformation children */ DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - - if (IS_AUTOKEY_ON(scene)) { -// XXX remake_action_ipos(ob->action); - } - else { - /* need to trick depgraph, action is not allowed to execute on pose */ - // XXX: this is probably not an issue anymore - where_is_pose(scene, ob); - ob->recalc= 0; - } - + /* notifiers for updates */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); |