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authorCampbell Barton <ideasman42@gmail.com>2010-04-24 03:57:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-04-24 03:57:00 +0400
commit39c0e690d3ad350195c8c68b7a8d317d056ff6a0 (patch)
tree8536e8465b35c4bd0a4728eac5e7f21fce5f60fa /source/blender/editors/armature
parent394537715d1988056fe47a1c3a0dace6d39499e5 (diff)
sub_v3_v3v3 --> sub_v3_v3 (where possible)
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature.c8
-rw-r--r--source/blender/editors/armature/editarmature_generate.c4
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c4
-rw-r--r--source/blender/editors/armature/reeb.c2
4 files changed, 8 insertions, 10 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 6363732de8d..5e03dcfbefc 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -457,8 +457,8 @@ void docenter_armature (Scene *scene, View3D *v3d, Object *ob, int centermode)
/* Do the adjustments */
for (ebone= arm->edbo->first; ebone; ebone=ebone->next) {
- sub_v3_v3v3(ebone->head, ebone->head, cent);
- sub_v3_v3v3(ebone->tail, ebone->tail, cent);
+ sub_v3_v3(ebone->head, cent);
+ sub_v3_v3(ebone->tail, cent);
}
/* Turn the list into an armature */
@@ -469,9 +469,7 @@ void docenter_armature (Scene *scene, View3D *v3d, Object *ob, int centermode)
copy_m3_m4(omat, ob->obmat);
mul_m3_v3(omat, cent);
- ob->loc[0] += cent[0];
- ob->loc[1] += cent[1];
- ob->loc[2] += cent[2];
+ add_v3_v3(ob->loc, cent);
}
else
ED_armature_edit_free(ob);
diff --git a/source/blender/editors/armature/editarmature_generate.c b/source/blender/editors/armature/editarmature_generate.c
index d432b2fa653..c48e7686ca9 100644
--- a/source/blender/editors/armature/editarmature_generate.c
+++ b/source/blender/editors/armature/editarmature_generate.c
@@ -60,7 +60,7 @@ void setBoneRollFromNormal(EditBone *bone, float *no, float invmat[][4], float t
sub_v3_v3v3(tangent, bone->tail, bone->head);
project_v3_v3v3(vec, tangent, normal);
- sub_v3_v3v3(normal, normal, vec);
+ sub_v3_v3(normal, vec);
normalize_v3(normal);
@@ -102,7 +102,7 @@ float calcArcCorrelation(BArcIterator *iter, int start, int end, float v0[3], fl
IT_peek(iter, i);
sub_v3_v3v3(v, iter->p, v0);
project_v3_v3v3(d, v, n);
- sub_v3_v3v3(v, v, d);
+ sub_v3_v3(v, d);
dt = len_v3(d) - avg_t;
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index 307abe809ec..521241373d0 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -568,8 +568,8 @@ void sk_drawStroke(SK_Stroke *stk, int id, float color[3], int start, int end)
{
float d_rgb[3] = {1, 1, 1};
- VECCOPY(rgb, color);
- sub_v3_v3v3(d_rgb, d_rgb, rgb);
+ copy_v3_v3(rgb, color);
+ sub_v3_v3(d_rgb, rgb);
mul_v3_fl(d_rgb, 1.0f / (float)stk->nb_points);
for (i = 0; i < stk->nb_points; i++)
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index 8842e08d5eb..8c1171e967b 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -632,7 +632,7 @@ void addVertToBucket(EmbedBucket *b, float co[3])
void removeVertFromBucket(EmbedBucket *b, float co[3])
{
mul_v3_fl(b->p, (float)b->nv);
- sub_v3_v3v3(b->p, b->p, co);
+ sub_v3_v3(b->p, co);
b->nv--;
mul_v3_fl(b->p, 1.0f / (float)b->nv);
}