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authorGermano Cavalcante <germano.costa@ig.com.br>2017-02-04 01:03:31 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2017-02-04 01:03:31 +0300
commita0561a05efc93a1d8778dedae0bce680650d9d08 (patch)
treedabfa56ab832138f486d6f9cdc9ec0586a9e5d3e /source/blender/editors/armature
parent21f376780941f986e99db83793409c3222bca091 (diff)
Remove flag: `SNAP_OBJECT_USE_CACHE` from snap_context
Since the cache is created in one way or another, this flag is not really making a difference More details here: D2496
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index cc4c1809fbc..f6c04e9570a 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -970,6 +970,9 @@ static int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, S
ToolSettings *ts = CTX_data_tool_settings(C);
int point_added = 0;
+ /* TODO: Since the function `ED_transform_snap_object_context_create_view3d` creates a cache,
+ * the ideal would be to call this function only at the beginning of the snap operation,
+ * or at the beginning of the operator itself */
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
CTX_data_main(C), CTX_data_scene(C), 0,
CTX_wm_region(C), CTX_wm_view3d(C));
@@ -1038,6 +1041,8 @@ static int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, S
}
}
+ /* TODO: The ideal would be to call this function only once.
+ * At the end of the operator */
ED_transform_snap_object_context_destroy(snap_context);
return point_added;
}