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author | Sebastian Parborg <darkdefende@gmail.com> | 2020-05-13 17:27:05 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2020-05-13 17:29:19 +0300 |
commit | 95583a398c77ba9d8c15310b2b867adbdbafe908 (patch) | |
tree | b498f9e93ffd59c6a521f5b358a455e3a400f1c0 /source/blender/editors/armature | |
parent | 5b043b0724a6e615d7467e876349295881ec6ddf (diff) |
Fix T76717: Set Rotation Mode Incorrectly Recalculates Bone Rotation In Pose Mode
The issue was that we didn't convert the current rotational values.
We simply just switched mode without doing any data conversions.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/pose_edit.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index b86da6374be..daab945c106 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -665,6 +665,11 @@ static int pose_bone_rotmode_exec(bContext *C, wmOperator *op) /* set rotation mode of selected bones */ CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob) { + /* use API Method for conversions... */ + BKE_rotMode_change_values( + pchan->quat, pchan->eul, pchan->rotAxis, &pchan->rotAngle, pchan->rotmode, (short)mode); + + /* finally, set the new rotation type */ pchan->rotmode = mode; if (prev_ob != ob) { |