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authorCampbell Barton <ideasman42@gmail.com>2015-04-08 09:13:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-08 09:20:53 +0300
commitab2a8832dda571237bf775c2276a68e89f7f82eb (patch)
treef951c9a5870c6f1ea17841b7f22e9c8cd59d9f63 /source/blender/editors/armature
parent60ecc6b3b38ccedd282da7c635578504a11707b4 (diff)
Use IS_EQF for floats
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/pose_slide.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index a863dae045c..ffb7b3e4a1a 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -202,7 +202,7 @@ static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve *fcu, float *val)
eVal = evaluate_fcurve(fcu, (float)pso->nextFrame);
/* if both values are equal, don't do anything */
- if (IS_EQ(sVal, eVal)) {
+ if (IS_EQF(sVal, eVal)) {
(*val) = sVal;
return;
}