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author | Campbell Barton <ideasman42@gmail.com> | 2017-06-19 02:33:23 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-06-19 03:04:30 +0300 |
commit | 72c9141a7a56fa4762ac0daae501f1609532506c (patch) | |
tree | 5f3ddbfc056df295dc89b4d7d9ce3035b3d22b4b /source/blender/editors/armature | |
parent | 3190eaf10942c2ce9e5102f209902c8bad674fe9 (diff) |
Cleanup: doxygen comments
Also remove duplicate & mismatching comments from grease-pencil header.
Keep comments close to implementation to avoid getting out of sync.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/armature_naming.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c index c928508237d..db4b642fe91 100644 --- a/source/blender/editors/armature/armature_naming.c +++ b/source/blender/editors/armature/armature_naming.c @@ -311,8 +311,8 @@ typedef struct BoneFlipNameData { * This way if we are flipping related bones (e.g., Bone.L, Bone.R) at the same time * all the bones are safely renamed, without conflicting with each other. * - * \param arm Armature the bones belong to - * \param bones ListBase of BoneConflict elems, populated via ED_armature_bones_flip_names_add + * \param arm: Armature the bones belong to + * \param bones_names: List of BoneConflict elems. */ void ED_armature_bones_flip_names(bArmature *arm, ListBase *bones_names) { |