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authorHans Goudey <h.goudey@me.com>2022-03-18 23:50:46 +0300
committerHans Goudey <h.goudey@me.com>2022-03-18 23:50:46 +0300
commit356073c13e16489ba13f3988478ec0749af9fdf1 (patch)
treeae93f5237749b74865ac3b861a14f226e13bd81c /source/blender/editors/armature
parent2297db5c494574f6729c5e34846894f7cb6a043c (diff)
Cleanup: Move object_transform.c to C++
Compilation and clang tidy fixes, use Vector instead of the macro-based C array system. Builds on all platforms on the buildbot.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/pose_transform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 90d4ef60598..f0b0218d7e0 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1100,7 +1100,7 @@ static void pchan_clear_rot(bPoseChannel *pchan)
copy_v3_v3(pchan->eul, eul);
}
}
- } /* Duplicated in source/blender/editors/object/object_transform.c */
+ } /* Duplicated in source/blender/editors/object/object_transform.cc */
else {
if (pchan->rotmode == ROT_MODE_QUAT) {
unit_qt(pchan->quat);