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authorCampbell Barton <ideasman42@gmail.com>2011-02-13 13:52:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-13 13:52:18 +0300
commit0955c664aa7c5fc5f0bd345c58219c40f04ab9c1 (patch)
tree20b6a2ab2e1130d75d119eba09f3b195a33a9434 /source/blender/editors/armature
parentf3bd89b1b7a86778ff4c633a6b4115309a1b3c7e (diff)
fix for warnings from Sparse static source code checker, mostly BKE/BLI and python functions.
- use NULL rather then 0 where possible (makes code & function calls more readable IMHO). - set static variables and functions (exposed some unused vars/funcs). - use func(void) rather then func() for definitions.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature.c4
-rw-r--r--source/blender/editors/armature/editarmature_retarget.c10
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 5c5def9284e..689c792d859 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -4714,7 +4714,7 @@ static void envelope_bone_weighting(Object *ob, Mesh *mesh, float (*verts)[3], i
}
}
-void add_verts_to_dgroups(ReportList *reports, Scene *scene, Object *ob, Object *par, int heat, int mirror)
+static void add_verts_to_dgroups(ReportList *reports, Scene *scene, Object *ob, Object *par, int heat, int mirror)
{
/* This functions implements the automatic computation of vertex group
* weights, either through envelopes or using a heat equilibrium.
@@ -5434,7 +5434,7 @@ static int bone_unique_check(void *arg, const char *name)
return get_named_bone((bArmature *)arg, name) != NULL;
}
-void unique_bone_name(bArmature *arm, char *name)
+static void unique_bone_name(bArmature *arm, char *name)
{
BLI_uniquename_cb(bone_unique_check, (void *)arm, "Bone", '.', name, sizeof(((Bone *)NULL)->name));
}
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index cabf81ea85e..ee0ed8252c3 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -112,7 +112,7 @@ float rollBoneByQuat(EditBone *bone, float old_up_axis[3], float qrot[4]);
/*********************************** EDITBONE UTILS ****************************************************/
-int countEditBoneChildren(ListBase *list, EditBone *parent)
+static int countEditBoneChildren(ListBase *list, EditBone *parent)
{
EditBone *ebone;
int count = 0;
@@ -128,7 +128,7 @@ int countEditBoneChildren(ListBase *list, EditBone *parent)
return count;
}
-EditBone* nextEditBoneChild(ListBase *list, EditBone *parent, int n)
+static EditBone* nextEditBoneChild(ListBase *list, EditBone *parent, int n)
{
EditBone *ebone;
@@ -147,7 +147,7 @@ EditBone* nextEditBoneChild(ListBase *list, EditBone *parent, int n)
return NULL;
}
-void getEditBoneRollUpAxis(EditBone *bone, float roll, float up_axis[3])
+static void getEditBoneRollUpAxis(EditBone *bone, float roll, float up_axis[3])
{
float mat[3][3], nor[3];
@@ -195,7 +195,7 @@ float rollBoneByQuatAligned(EditBone *bone, float old_up_axis[3], float qrot[4],
}
}
-float rollBoneByQuatJoint(RigEdge *edge, RigEdge *previous, float qrot[4], float qroll[4], float up_axis[3])
+static float rollBoneByQuatJoint(RigEdge *edge, RigEdge *previous, float qrot[4], float qroll[4], float up_axis[3])
{
if (previous == NULL)
{
@@ -257,7 +257,7 @@ float rollBoneByQuat(EditBone *bone, float old_up_axis[3], float qrot[4])
/************************************ DESTRUCTORS ******************************************************/
-void RIG_freeRigArc(BArc *arc)
+static void RIG_freeRigArc(BArc *arc)
{
BLI_freelistN(&((RigArc*)arc)->edges);
}