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authorJoshua Leung <aligorith@gmail.com>2011-02-15 14:47:09 +0300
committerJoshua Leung <aligorith@gmail.com>2011-02-15 14:47:09 +0300
commite63b51a9abcd051d48d14ffa662ba3ae6ee308bb (patch)
treedcd6c77a86f7fdd2792d1e9177d70ca62b4b7df9 /source/blender/editors/armature
parentd5316768c3fd76a74bfae490a8ce1e9ffacf39ba (diff)
PoseLib: Adding support for custom properties
Custom properties are now supported by Pose Library. They will get saved and restored correctly during previewing and pose adding. To do this, I've changed PoseLib over from using the "LocRotScale" Builtin Keying Set to the "Whole Character" one instead. One consequence of this, is that now entire poses are stored in the Pose Lib, irrespective of whether you only selected part of a pose to store (i.e. facial controls only, or hand poses only). If this is enough of a problem, I'll make a second Keying Set that does take selections into account, and use that here instead.
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/poselib.c84
1 files changed, 55 insertions, 29 deletions
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index a0f37ea2186..2b30af6bc17 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -49,6 +49,7 @@
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_depsgraph.h"
+#include "BKE_idprop.h"
#include "BKE_context.h"
#include "BKE_report.h"
@@ -264,11 +265,6 @@ static void poselib_validate_act (bAction *act)
/* ************************************************************* */
-/* Pointers to the builtin KeyingSets that we want to use */
-static KeyingSet *poselib_ks_locrotscale = NULL; /* the only keyingset we'll need */
-
-/* ----- */
-
static void poselib_add_menu_invoke__replacemenu (bContext *C, uiLayout *layout, void *UNUSED(arg))
{
Object *ob= ED_object_pose_armature(CTX_data_active_object(C));
@@ -335,6 +331,7 @@ static int poselib_add_exec (bContext *C, wmOperator *op)
bArmature *arm= (ob) ? ob->data : NULL;
bPose *pose= (ob) ? ob->pose : NULL;
TimeMarker *marker;
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Whole Character"); /* this includes custom props :)*/
int frame= RNA_int_get(op->ptr, "frame");
char name[64];
@@ -367,12 +364,10 @@ static int poselib_add_exec (bContext *C, wmOperator *op)
/* validate name */
BLI_uniquename(&act->markers, marker, "Pose", '.', offsetof(TimeMarker, name), sizeof(marker->name));
- /* KeyingSet to use depends on rotation mode (but that's handled by the templates code) */
- if (poselib_ks_locrotscale == NULL)
- poselib_ks_locrotscale= ANIM_builtin_keyingset_get_named(NULL, "LocRotScale");
-
- /* make the keyingset use context info to determine where to add keyframes */
- ANIM_apply_keyingset(C, NULL, act, poselib_ks_locrotscale, MODIFYKEY_MODE_INSERT, (float)frame);
+ /* use Keying Set to determine what to store for the pose */
+ // FIXME: in the past, the Keying Set respected selections (LocRotScale), but the current one doesn't (Whole Character)
+ // so perhaps we need either a new Keying Set, or just to add overrides here...
+ ANIM_apply_keyingset(C, NULL, act, ks, MODIFYKEY_MODE_INSERT, (float)frame);
/* store new 'active' pose number */
act->active_marker= BLI_countlist(&act->markers);
@@ -646,8 +641,10 @@ enum {
typedef struct tPoseLib_Backup {
struct tPoseLib_Backup *next, *prev;
- bPoseChannel *pchan;
- bPoseChannel olddata;
+ bPoseChannel *pchan; /* pose channel backups are for */
+
+ bPoseChannel olddata; /* copy of pose channel's old data (at start) */
+ IDProperty *oldprops; /* copy (needs freeing) of pose channel's properties (at start) */
} tPoseLib_Backup;
/* Makes a copy of the current pose for restoration purposes - doesn't do constraints currently */
@@ -671,6 +668,9 @@ static void poselib_backup_posecopy (tPoseLib_PreviewData *pld)
plb->pchan= pchan;
memcpy(&plb->olddata, plb->pchan, sizeof(bPoseChannel));
+ if (pchan->prop)
+ plb->oldprops= IDP_CopyProperty(pchan->prop);
+
BLI_addtail(&pld->backups, plb);
/* mark as being affected */
@@ -681,13 +681,39 @@ static void poselib_backup_posecopy (tPoseLib_PreviewData *pld)
}
}
-/* Restores original pose - doesn't do constraints currently */
+/* Restores original pose */
static void poselib_backup_restore (tPoseLib_PreviewData *pld)
{
tPoseLib_Backup *plb;
for (plb= pld->backups.first; plb; plb= plb->next) {
+ /* copy most of data straight back */
memcpy(plb->pchan, &plb->olddata, sizeof(bPoseChannel));
+
+ /* just overwrite values of properties from the stored copies (there should be some) */
+ if (plb->oldprops)
+ IDP_SyncGroupValues(plb->pchan->prop, plb->oldprops);
+
+ // TODO: constraints settings aren't restored yet, even though these could change (though not that likely)
+ }
+}
+
+/* Free list of backups, including any side data it may use */
+static void poselib_backup_free_data (tPoseLib_PreviewData *pld)
+{
+ tPoseLib_Backup *plb, *plbn;
+
+ for (plb= pld->backups.first; plb; plb= plbn) {
+ plbn= plb->next;
+
+ /* free custom data */
+ if (plb->oldprops) {
+ IDP_FreeProperty(plb->oldprops);
+ MEM_freeN(plb->oldprops);
+ }
+
+ /* free backup element now */
+ BLI_freelinkN(&pld->backups, plb);
}
}
@@ -762,6 +788,10 @@ static void poselib_keytag_pose (bContext *C, Scene *scene, tPoseLib_PreviewData
bAction *act= pld->act;
bActionGroup *agrp;
+ KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, "Whole Character");
+ ListBase dsources = {NULL, NULL};
+ short autokey = autokeyframe_cfra_can_key(scene, &pld->ob->id);
+
/* start tagging/keying */
for (agrp= act->groups.first; agrp; agrp= agrp->next) {
/* only for selected action channels */
@@ -769,20 +799,9 @@ static void poselib_keytag_pose (bContext *C, Scene *scene, tPoseLib_PreviewData
pchan= get_pose_channel(pose, agrp->name);
if (pchan) {
- if (autokeyframe_cfra_can_key(scene, &pld->ob->id)) {
- ListBase dsources = {NULL, NULL};
-
- /* get KeyingSet to use */
- KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, "LocRotScale");
-
- /* now insert the keyframe(s) using the Keying Set
- * 1) add datasource override for the PoseChannel
- * 2) insert keyframes
- * 3) free the extra info
- */
+ if (autokey) {
+ /* add datasource override for the PoseChannel, to be used later */
ANIM_relative_keyingset_add_source(&dsources, &pld->ob->id, &RNA_PoseBone, pchan);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
- BLI_freelistN(&dsources);
/* clear any unkeyed tags */
if (pchan->bone)
@@ -797,6 +816,13 @@ static void poselib_keytag_pose (bContext *C, Scene *scene, tPoseLib_PreviewData
}
}
+ /* perform actual auto-keying now */
+ if (autokey) {
+ /* insert keyframes for all relevant bones in one go */
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ BLI_freelistN(&dsources);
+ }
+
/* send notifiers for this */
WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
}
@@ -1358,8 +1384,8 @@ static void poselib_preview_cleanup (bContext *C, wmOperator *op)
}
}
- /* free memory used for backups */
- BLI_freelistN(&pld->backups);
+ /* free memory used for backups and searching */
+ poselib_backup_free_data(pld);
BLI_freelistN(&pld->searchp);
/* free temp data for operator */