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authorJoshua Leung <aligorith@gmail.com>2011-01-26 13:25:15 +0300
committerJoshua Leung <aligorith@gmail.com>2011-01-26 13:25:15 +0300
commited5791bd0b6218972517acc782852588d4f33452 (patch)
treec8ff4a23cffc8f6907871d89a1b57896e3a4126e /source/blender/editors/armature
parentfa84840c8443081c8d6314b1d3ade26cd95ff018 (diff)
- Clear rotation for objects now works on delta transforms too. The
only case that doesn't fully work yet is the one where quats/axis- angle are converted to eulers first. - Fixed incorrect comment - Removed obsolete "armature_clear" var from clear origin operator. This was some ancient stuff from 2.4x code that ended up getting ported across...
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index e0172b603b7..3a7e10698cf 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -5082,7 +5082,7 @@ static int pose_clear_transform_generic_exec(bContext *C, wmOperator *op,
return OPERATOR_CANCELLED;
}
- /* only clear those channels that are not locked */
+ /* only clear relevant transforms for selected bones */
CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
/* run provided clearing function */