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authorJulian Eisel <julian@blender.org>2021-02-06 04:18:38 +0300
committerJulian Eisel <julian@blender.org>2021-02-06 21:27:55 +0300
commitef29ebb31bd4bad47f55f45d6b4a2ab40fe09caf (patch)
tree67736e49c577a9fdfd5f88501bb5b130bd25d2fc /source/blender/editors/asset/CMakeLists.txt
parent4cca64f4ad32f3c5509e40f931afdab550ff32d2 (diff)
Code quality: Port recently added asset files to C++
It seems generally preferred to have new files be created with C++. The only reason I didn't do that when I initially created the files is that I was unsure about some C-API aspect. Also includes some minor C++ related cleanup (nullptr instead of NULL, remove redundant `struct` keyword).
Diffstat (limited to 'source/blender/editors/asset/CMakeLists.txt')
-rw-r--r--source/blender/editors/asset/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/asset/CMakeLists.txt b/source/blender/editors/asset/CMakeLists.txt
index 6cd94783251..8c5f91561b7 100644
--- a/source/blender/editors/asset/CMakeLists.txt
+++ b/source/blender/editors/asset/CMakeLists.txt
@@ -29,8 +29,8 @@ set(INC_SYS
)
set(SRC
- asset_edit.c
- asset_ops.c
+ asset_edit.cc
+ asset_ops.cc
)
set(LIB