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author | Julian Eisel <julian@blender.org> | 2021-11-05 18:35:52 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-11-05 20:27:55 +0300 |
commit | cc49c479a746314d9620d84e5513f08b2faeea71 (patch) | |
tree | 6386c0a9b735f65dcf1fede4e7bc0ae7238c59a1 /source/blender/editors/asset/ED_asset_list.hh | |
parent | aaf86bad87d68dfb5ec2b745bdc3ac8ce114b365 (diff) |
Cleanup: Use reference for non-optional C++ parameter
A reference makes clear that NULL is not an expected value. So it's the
prefered way of passing a `const` input parameter (at least if it may
not be cheap to copy).
Diffstat (limited to 'source/blender/editors/asset/ED_asset_list.hh')
-rw-r--r-- | source/blender/editors/asset/ED_asset_list.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/asset/ED_asset_list.hh b/source/blender/editors/asset/ED_asset_list.hh index dcc07f54e75..24def2fb4ab 100644 --- a/source/blender/editors/asset/ED_asset_list.hh +++ b/source/blender/editors/asset/ED_asset_list.hh @@ -35,4 +35,4 @@ std::string ED_assetlist_asset_filepath_get(const bContext *C, /* Can return false to stop iterating. */ using AssetListIterFn = blender::FunctionRef<bool(AssetHandle)>; -void ED_assetlist_iterate(const AssetLibraryReference *library_reference, AssetListIterFn fn); +void ED_assetlist_iterate(const AssetLibraryReference &library_reference, AssetListIterFn fn); |