diff options
author | Germano Cavalcante <mano-wii> | 2021-10-25 14:02:08 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-10-25 17:57:26 +0300 |
commit | a84f1c02d251a9ce6267030a46e02ed2d3ce22e1 (patch) | |
tree | 3f2e33fb29a844c2c5105862dfb99c4fb9aefcde /source/blender/editors/asset/ED_asset_mark_clear.h | |
parent | b17038db31e0dd312dd3987fb9491bf402b3a40a (diff) |
Assets: Snapping with visual feedback while dragging
The drag and drop feature of objects in 3D View has been modified to include:
- Snap the object being dragged.
- Visual feedback through a box and the placement tool grid.
Maniphest Tasks: T90198
Differential Revision: https://developer.blender.org/D12912
Diffstat (limited to 'source/blender/editors/asset/ED_asset_mark_clear.h')
-rw-r--r-- | source/blender/editors/asset/ED_asset_mark_clear.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/asset/ED_asset_mark_clear.h b/source/blender/editors/asset/ED_asset_mark_clear.h index bab1d1bf8a5..8e6a8e11d69 100644 --- a/source/blender/editors/asset/ED_asset_mark_clear.h +++ b/source/blender/editors/asset/ED_asset_mark_clear.h @@ -26,6 +26,7 @@ extern "C" { struct ID; struct bContext; +struct Main; /** * Mark the datablock as asset. @@ -52,6 +53,8 @@ void ED_asset_generate_preview(const struct bContext *C, struct ID *id); * \return whether the asset metadata was actually removed; false when the ID was not an asset. */ bool ED_asset_clear_id(struct ID *id); +void ED_assets_pre_save(struct Main *bmain); + bool ED_asset_can_mark_single_from_context(const struct bContext *C); #ifdef __cplusplus |