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authorSybren A. Stüvel <sybren@blender.org>2021-08-06 16:18:18 +0300
committerSybren A. Stüvel <sybren@blender.org>2021-08-06 16:20:39 +0300
commit9cff9f9f5df034ca27848875c25471dd952c34c4 (patch)
treedbee329e85d8dd332a11bf905c43c2970c576a0c /source/blender/editors/asset/intern/asset_handle.cc
parent2796ee7da049bbea3d83efdd42c3eaf1af1ebb2c (diff)
Cleanup: rename `FileList::asset_library` → `asset_library_ref`
In the `FileList` struct, rename the `AssetLibraryReference *asset_library` field to `asset_library_ref` -- it's a description of which asset library is used, and not the asset library itself. This is to make space for a future `AssetLibrary *asset_library` field, which will point to an actual asset library struct/class. No functional changes. Reviewed by: Severin Differential Revision: https://developer.blender.org/D12151
Diffstat (limited to 'source/blender/editors/asset/intern/asset_handle.cc')
-rw-r--r--source/blender/editors/asset/intern/asset_handle.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/asset/intern/asset_handle.cc b/source/blender/editors/asset/intern/asset_handle.cc
index aae85e61372..5c8d0b1349c 100644
--- a/source/blender/editors/asset/intern/asset_handle.cc
+++ b/source/blender/editors/asset/intern/asset_handle.cc
@@ -60,13 +60,13 @@ int ED_asset_handle_get_preview_icon_id(const AssetHandle *asset)
}
void ED_asset_handle_get_full_library_path(const bContext *C,
- const AssetLibraryReference *asset_library,
+ const AssetLibraryReference *asset_library_ref,
const AssetHandle *asset,
char r_full_lib_path[FILE_MAX_LIBEXTRA])
{
*r_full_lib_path = '\0';
- std::string asset_path = ED_assetlist_asset_filepath_get(C, *asset_library, *asset);
+ std::string asset_path = ED_assetlist_asset_filepath_get(C, *asset_library_ref, *asset);
if (asset_path.empty()) {
return;
}