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author | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
commit | 7150f919d3ca6638b6c0e0f2389b88f15db5f171 (patch) | |
tree | 7d968ee7fbaaf7e72c3f310e52c0dc91b2d37dfc /source/blender/editors/asset/intern/asset_handle.cc | |
parent | 0eb63328e89bee7aa7d57ccd466de094ee3389e4 (diff) |
Cleanup: Remove unused headers in asset files
Also move system includes first, like we have it elsewhere in Blender.
Diffstat (limited to 'source/blender/editors/asset/intern/asset_handle.cc')
-rw-r--r-- | source/blender/editors/asset/intern/asset_handle.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/asset/intern/asset_handle.cc b/source/blender/editors/asset/intern/asset_handle.cc index 5c8d0b1349c..363bd9226da 100644 --- a/source/blender/editors/asset/intern/asset_handle.cc +++ b/source/blender/editors/asset/intern/asset_handle.cc @@ -26,7 +26,6 @@ #include <string> -#include "DNA_asset_types.h" #include "DNA_space_types.h" #include "BLO_readfile.h" |