diff options
author | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
commit | 7150f919d3ca6638b6c0e0f2389b88f15db5f171 (patch) | |
tree | 7d968ee7fbaaf7e72c3f310e52c0dc91b2d37dfc /source/blender/editors/asset/intern/asset_ops.cc | |
parent | 0eb63328e89bee7aa7d57ccd466de094ee3389e4 (diff) |
Cleanup: Remove unused headers in asset files
Also move system includes first, like we have it elsewhere in Blender.
Diffstat (limited to 'source/blender/editors/asset/intern/asset_ops.cc')
-rw-r--r-- | source/blender/editors/asset/intern/asset_ops.cc | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/source/blender/editors/asset/intern/asset_ops.cc b/source/blender/editors/asset/intern/asset_ops.cc index d2fd8ab88a4..f7c567c89f6 100644 --- a/source/blender/editors/asset/intern/asset_ops.cc +++ b/source/blender/editors/asset/intern/asset_ops.cc @@ -18,19 +18,13 @@ * \ingroup edasset */ -#include "BKE_asset.h" -#include "BKE_asset_catalog.hh" #include "BKE_asset_library.hh" #include "BKE_context.h" #include "BKE_lib_id.h" #include "BKE_main.h" #include "BKE_report.h" -#include "BLI_string_ref.hh" -#include "BLI_vector.hh" - #include "ED_asset.h" -#include "ED_asset_catalog.hh" /* XXX needs access to the file list, should all be done via the asset system in future. */ #include "ED_fileselect.h" @@ -38,7 +32,6 @@ #include "RNA_define.h" #include "WM_api.h" -#include "WM_types.h" using namespace blender; |