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author | Julian Eisel <julian@blender.org> | 2021-12-09 13:56:52 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-12-09 14:35:15 +0300 |
commit | 9183f9f8602aac82aae5319d5a9e75bc830b3fa7 (patch) | |
tree | f8101a44d2172bf326e7f921c59cf1bc81d6f81d /source/blender/editors/asset/intern | |
parent | 50f378e5c8cc6aeda7e3e6d1adee2ba787a438a7 (diff) |
Cleanup/Documentation: Add/move comments for asset files
Adds some basic high-level explanations for editor/UI level asset APIs.
Also moves one such comment from the source file to the header file,
so it's in the same file as other API comments.
Diffstat (limited to 'source/blender/editors/asset/intern')
-rw-r--r-- | source/blender/editors/asset/intern/asset_handle.cc | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/editors/asset/intern/asset_handle.cc b/source/blender/editors/asset/intern/asset_handle.cc index 363bd9226da..a2029d3cc50 100644 --- a/source/blender/editors/asset/intern/asset_handle.cc +++ b/source/blender/editors/asset/intern/asset_handle.cc @@ -16,12 +16,6 @@ /** \file * \ingroup edasset - * - * Asset-handle is a temporary design, not part of the core asset system design. - * - * Currently asset-list items are just file directory items (#FileDirEntry). So an asset-handle is - * just wraps a pointer to this. We try to abstract away the fact that it's just a file entry, - * although that doesn't always work (see #rna_def_asset_handle()). */ #include <string> |