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authorJulian Eisel <julian@blender.org>2021-01-02 17:29:01 +0300
committerJulian Eisel <julian@blender.org>2021-01-02 17:36:51 +0300
commit0330b0552b90e647df3ea1f2094f4517df26250d (patch)
tree5c21e8fc0a66510510fdc740d265cf4f07f4f1c8 /source/blender/editors/asset
parent057a8afb879c58fa40b10a2ab55debded82d19bb (diff)
Cleanup: Explicitly pass icon size to generation function, not just bool
* This way you don't have to look up the function declaration to know what the boolean value means. * You can call the function in a loop over the available sizes and pass the index as size. * Makes it easier to add a new size in future if needed.
Diffstat (limited to 'source/blender/editors/asset')
-rw-r--r--source/blender/editors/asset/asset_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/asset/asset_edit.c b/source/blender/editors/asset/asset_edit.c
index 5333c08c66a..3dca87d3a03 100644
--- a/source/blender/editors/asset/asset_edit.c
+++ b/source/blender/editors/asset/asset_edit.c
@@ -45,7 +45,7 @@ bool ED_asset_mark_id(const bContext *C, ID *id)
id->asset_data = BKE_asset_metadata_create();
- UI_icon_render_id(C, NULL, id, true, true);
+ UI_icon_render_id(C, NULL, id, ICON_SIZE_PREVIEW, true);
return true;
}