diff options
author | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
commit | 7150f919d3ca6638b6c0e0f2389b88f15db5f171 (patch) | |
tree | 7d968ee7fbaaf7e72c3f310e52c0dc91b2d37dfc /source/blender/editors/asset | |
parent | 0eb63328e89bee7aa7d57ccd466de094ee3389e4 (diff) |
Cleanup: Remove unused headers in asset files
Also move system includes first, like we have it elsewhere in Blender.
Diffstat (limited to 'source/blender/editors/asset')
8 files changed, 0 insertions, 19 deletions
diff --git a/source/blender/editors/asset/intern/asset_catalog.cc b/source/blender/editors/asset/intern/asset_catalog.cc index 8e1e5be2e47..9634665be7b 100644 --- a/source/blender/editors/asset/intern/asset_catalog.cc +++ b/source/blender/editors/asset/intern/asset_catalog.cc @@ -19,7 +19,6 @@ */ #include "BKE_asset_catalog.hh" -#include "BKE_asset_catalog_path.hh" #include "BKE_asset_library.hh" #include "BKE_main.h" diff --git a/source/blender/editors/asset/intern/asset_filter.cc b/source/blender/editors/asset/intern/asset_filter.cc index 329342a30cd..c22bbc923eb 100644 --- a/source/blender/editors/asset/intern/asset_filter.cc +++ b/source/blender/editors/asset/intern/asset_filter.cc @@ -22,7 +22,6 @@ #include "BLI_listbase.h" -#include "DNA_ID.h" #include "DNA_asset_types.h" #include "ED_asset_filter.h" diff --git a/source/blender/editors/asset/intern/asset_handle.cc b/source/blender/editors/asset/intern/asset_handle.cc index 5c8d0b1349c..363bd9226da 100644 --- a/source/blender/editors/asset/intern/asset_handle.cc +++ b/source/blender/editors/asset/intern/asset_handle.cc @@ -26,7 +26,6 @@ #include <string> -#include "DNA_asset_types.h" #include "DNA_space_types.h" #include "BLO_readfile.h" diff --git a/source/blender/editors/asset/intern/asset_library_reference_enum.cc b/source/blender/editors/asset/intern/asset_library_reference_enum.cc index c57d121a18f..1a2d3f5837a 100644 --- a/source/blender/editors/asset/intern/asset_library_reference_enum.cc +++ b/source/blender/editors/asset/intern/asset_library_reference_enum.cc @@ -27,7 +27,6 @@ #include "BKE_preferences.h" -#include "DNA_asset_types.h" #include "DNA_userdef_types.h" #include "UI_resources.h" diff --git a/source/blender/editors/asset/intern/asset_list.cc b/source/blender/editors/asset/intern/asset_list.cc index 4bc15e842fc..b5ea054fb5d 100644 --- a/source/blender/editors/asset/intern/asset_list.cc +++ b/source/blender/editors/asset/intern/asset_list.cc @@ -32,7 +32,6 @@ #include "BLI_path_util.h" #include "BLI_utility_mixins.hh" -#include "DNA_asset_types.h" #include "DNA_space_types.h" #include "BKE_preferences.h" @@ -40,7 +39,6 @@ #include "ED_fileselect.h" #include "WM_api.h" -#include "WM_types.h" /* XXX uses private header of file-space. */ #include "../space_file/filelist.h" diff --git a/source/blender/editors/asset/intern/asset_mark_clear.cc b/source/blender/editors/asset/intern/asset_mark_clear.cc index a0a2c63b407..2e5bdb63359 100644 --- a/source/blender/editors/asset/intern/asset_mark_clear.cc +++ b/source/blender/editors/asset/intern/asset_mark_clear.cc @@ -20,9 +20,6 @@ * Functions for marking and clearing assets. */ -#include <memory> -#include <string> - #include "DNA_ID.h" #include "BKE_asset.h" @@ -32,8 +29,6 @@ #include "BKE_lib_id.h" #include "BKE_main.h" -#include "BLO_readfile.h" - #include "UI_interface_icons.h" #include "RNA_access.h" diff --git a/source/blender/editors/asset/intern/asset_ops.cc b/source/blender/editors/asset/intern/asset_ops.cc index d2fd8ab88a4..f7c567c89f6 100644 --- a/source/blender/editors/asset/intern/asset_ops.cc +++ b/source/blender/editors/asset/intern/asset_ops.cc @@ -18,19 +18,13 @@ * \ingroup edasset */ -#include "BKE_asset.h" -#include "BKE_asset_catalog.hh" #include "BKE_asset_library.hh" #include "BKE_context.h" #include "BKE_lib_id.h" #include "BKE_main.h" #include "BKE_report.h" -#include "BLI_string_ref.hh" -#include "BLI_vector.hh" - #include "ED_asset.h" -#include "ED_asset_catalog.hh" /* XXX needs access to the file list, should all be done via the asset system in future. */ #include "ED_fileselect.h" @@ -38,7 +32,6 @@ #include "RNA_define.h" #include "WM_api.h" -#include "WM_types.h" using namespace blender; diff --git a/source/blender/editors/asset/intern/asset_temp_id_consumer.cc b/source/blender/editors/asset/intern/asset_temp_id_consumer.cc index f664eab5cbb..f136c08f129 100644 --- a/source/blender/editors/asset/intern/asset_temp_id_consumer.cc +++ b/source/blender/editors/asset/intern/asset_temp_id_consumer.cc @@ -23,7 +23,6 @@ #include <new> -#include "DNA_asset_types.h" #include "DNA_space_types.h" #include "BKE_report.h" |