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authorCampbell Barton <ideasman42@gmail.com>2018-09-20 04:47:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-09-20 04:47:17 +0300
commitde32dc6b275f253348d316077ab8c5f86a85908a (patch)
tree660429c47221f592fd10c34e06376fbcfc235651 /source/blender/editors/curve/editcurve_paint.c
parent470407ec3bac11ae5a5c6174a6e9630caa1a42f7 (diff)
Cleanup: rename 3D view ray calculation functions
Using near far and optionally clipping planes is involved and not needed in many cases. Rename so a simpler version of this function can be added.
Diffstat (limited to 'source/blender/editors/curve/editcurve_paint.c')
-rw-r--r--source/blender/editors/curve/editcurve_paint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index 325c39d7f38..b4880e628df 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -196,7 +196,7 @@ static bool stroke_elem_project(
if (cdd->project.use_plane) {
/* get the view vector to 'location' */
float ray_origin[3], ray_direction[3];
- ED_view3d_win_to_ray(cdd->vc.ar, v3d, mval_fl, ray_origin, ray_direction, false);
+ ED_view3d_win_to_ray_clipped(cdd->vc.ar, v3d, mval_fl, ray_origin, ray_direction, false);
float lambda;
if (isect_ray_plane_v3(ray_origin, ray_direction, cdd->project.plane, &lambda, true)) {