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authorGermano Cavalcante <germano.costa@ig.com.br>2021-03-30 22:23:58 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-03-30 22:23:58 +0300
commit142541124976af41f08fb5479886350c2d803710 (patch)
tree6ee06d11f3179f4d704a20531f91541a4a15094e /source/blender/editors/curve
parentda1b002c8d2f331d97458167746e5974d8556799 (diff)
Cleanup/Refactor: Unify functions that redraw the depth buffer
Now `ED_view3d_backbuf_depth_validate`, `ED_view3d_draw_depth` and `ED_view3d_draw_depth_gpencil` are unified in `ED_view3d_depth_override`. This new function replaces `ED_view3d_autodist_init`. Also, since `ED_view3d_depth_update` depends on the render context, and changing the context is a slow operation, that function also was removed, and the depth buffer cached is now updated inside the new unified drawing function when the "bool update_cache" parameter is true. Finally `V3D_INVALID_BACKBUF` flag has been renamed and moved to `runtime.flag`. Differential revision: https://developer.blender.org/D10678
Diffstat (limited to 'source/blender/editors/curve')
-rw-r--r--source/blender/editors/curve/editcurve_paint.c9
1 files changed, 2 insertions, 7 deletions
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index 48a36ff276d..0d071f2e595 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -1083,13 +1083,8 @@ static int curve_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* needed or else the draw matrix can be incorrect */
view3d_operator_needs_opengl(C);
- ED_view3d_autodist_init(cdd->vc.depsgraph, cdd->vc.region, cdd->vc.v3d, 0);
-
- if (cdd->vc.rv3d->depths) {
- cdd->vc.rv3d->depths->damaged = true;
- }
-
- ED_view3d_depth_update(cdd->vc.region);
+ ED_view3d_depth_override(
+ cdd->vc.depsgraph, cdd->vc.region, cdd->vc.v3d, NULL, V3D_DEPTH_NO_GPENCIL, true);
if (cdd->vc.rv3d->depths != NULL) {
cdd->project.use_depth = true;