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authorMike Erwin <significant.bit@gmail.com>2017-03-23 08:45:46 +0300
committerMike Erwin <significant.bit@gmail.com>2017-03-23 08:46:14 +0300
commit09ad6842499f638ecd944714c0a82ba8deebb073 (patch)
treef3f3f3be2571d530497850b9196e0c23ff3e8093 /source/blender/editors/curve
parentc2366009c06ad7bdda29d182f8f3b4550cc0e123 (diff)
cleanup use of GPU matrix API
Take advantage of 2D functions, rotation about the X Y or Z axis, uniform scale factors. We no longer need to call gpuMatrixBegin_legacy() before using the new API locally in functions. related to T49450
Diffstat (limited to 'source/blender/editors/curve')
-rw-r--r--source/blender/editors/curve/editcurve_paint.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index c2c85e20174..cf7cfec5130 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -475,7 +475,6 @@ static void curve_draw_stroke_3d(const struct bContext *UNUSED(C), ARegion *UNUS
Batch_Uniform3fv(sphere, "color", color);
/* scale to edit-mode space */
- gpuMatrixBegin3D_legacy();
gpuPushMatrix();
gpuMultMatrix3D(obedit->obmat);
@@ -489,15 +488,15 @@ static void curve_draw_stroke_3d(const struct bContext *UNUSED(C), ARegion *UNUS
const float radius = stroke_elem_radius(cdd, selem);
+ gpuPushMatrix();
gpuScaleUniform(radius);
Batch_draw(sphere);
- gpuScaleUniform(1.0f / radius);
+ gpuPopMatrix();
location_prev = selem->location_local;
}
gpuPopMatrix();
- gpuMatrixEnd();
}
if (stroke_len > 1) {