diff options
author | Miika Hamalainen <blender@miikah.org> | 2011-09-05 20:04:15 +0400 |
---|---|---|
committer | Miika Hamalainen <blender@miikah.org> | 2011-09-05 20:04:15 +0400 |
commit | 79ef35889f850aa7173800bcf67918c14f3b1291 (patch) | |
tree | 198618ec4a98e50a1123ea94c093788413ca18dc /source/blender/editors/datafiles/startup.blend.c | |
parent | 39b66f9ad4239865f25853eea3cbf48e4853a266 (diff) |
Dynamic Paint:
* Added "Initial Color" setting for surfaces. You can for example set color from UV mapped texture or from vertex colors.
* Added clamping option for "wave" brushes.
* Merged smudge and drip adjacency search code. This fixes some issues with drip effect and makes code easier to maintain.
* Some adjustments to the bounding box generation code.
* OpenMP is now completely disabled if no compile flag is set.
* Wetness values are now properly clamped on vertex surfaces. No more black dots on >1.0 wetness.
* Textured brushes now use same function calls as internal renderer, instead of modified duplicates.
* Moved operator code to editors/physics/.
* Re-enabled some particle brush optimizations.
* Fixed sometimes incorrect volume brush influence.
* Fixed possible crash when using a brush that uses "Voxel Data" texture simultaneously with material preview or render.
* Fixed texture mapping issues for "Object Center" brush.
* Fixed possible crash/corruption when duplicating brush object that uses color ramps.
* Other tweaking and code cleanup.
Diffstat (limited to 'source/blender/editors/datafiles/startup.blend.c')
0 files changed, 0 insertions, 0 deletions