diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c')
-rw-r--r-- | source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c | 1011 |
1 files changed, 512 insertions, 499 deletions
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c index 9579f7db196..3273012930a 100644 --- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c +++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c @@ -57,79 +57,77 @@ #define GIZMO_RESIZER_SIZE 10.0f #define GIZMO_MARGIN_OFFSET_SCALE 1.5f -static void gizmo_calc_matrix_final_no_offset( - const wmGizmo *gz, float orig_matrix_final_no_offset[4][4], bool use_space) +static void gizmo_calc_matrix_final_no_offset(const wmGizmo *gz, + float orig_matrix_final_no_offset[4][4], + bool use_space) { - float mat_identity[4][4]; - struct WM_GizmoMatrixParams params = {NULL}; - unit_m4(mat_identity); - if (use_space == false) { - params.matrix_basis = mat_identity; - } - params.matrix_offset = mat_identity; - WM_gizmo_calc_matrix_final_params(gz, ¶ms, orig_matrix_final_no_offset); + float mat_identity[4][4]; + struct WM_GizmoMatrixParams params = {NULL}; + unit_m4(mat_identity); + if (use_space == false) { + params.matrix_basis = mat_identity; + } + params.matrix_offset = mat_identity; + WM_gizmo_calc_matrix_final_params(gz, ¶ms, orig_matrix_final_no_offset); } -static void gizmo_calc_rect_view_scale( - const wmGizmo *gz, const float dims[3], float scale[3]) +static void gizmo_calc_rect_view_scale(const wmGizmo *gz, const float dims[3], float scale[3]) { - UNUSED_VARS(dims); + UNUSED_VARS(dims); - /* Unlike cage2d, no need to correct for aspect. */ - float matrix_final_no_offset[4][4]; + /* Unlike cage2d, no need to correct for aspect. */ + float matrix_final_no_offset[4][4]; - float x_axis[3], y_axis[3], z_axis[3]; - gizmo_calc_matrix_final_no_offset(gz, matrix_final_no_offset, false); - mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, gz->matrix_offset[0]); - mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, gz->matrix_offset[1]); - mul_v3_mat3_m4v3(z_axis, matrix_final_no_offset, gz->matrix_offset[2]); + float x_axis[3], y_axis[3], z_axis[3]; + gizmo_calc_matrix_final_no_offset(gz, matrix_final_no_offset, false); + mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, gz->matrix_offset[0]); + mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, gz->matrix_offset[1]); + mul_v3_mat3_m4v3(z_axis, matrix_final_no_offset, gz->matrix_offset[2]); - scale[0] = 1.0f / len_v3(x_axis); - scale[1] = 1.0f / len_v3(y_axis); - scale[2] = 1.0f / len_v3(z_axis); + scale[0] = 1.0f / len_v3(x_axis); + scale[1] = 1.0f / len_v3(y_axis); + scale[2] = 1.0f / len_v3(z_axis); } -static void gizmo_calc_rect_view_margin( - const wmGizmo *gz, const float dims[3], float margin[3]) +static void gizmo_calc_rect_view_margin(const wmGizmo *gz, const float dims[3], float margin[3]) { - float handle_size; - if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) { - handle_size = 0.15f; - } - else { - handle_size = GIZMO_RESIZER_SIZE; - } - // XXX, the scale isn't taking offset into account, we need to calculate scale per handle! - // handle_size *= gz->scale_final; - - float scale_xyz[3]; - gizmo_calc_rect_view_scale(gz, dims, scale_xyz); - margin[0] = ((handle_size * scale_xyz[0])); - margin[1] = ((handle_size * scale_xyz[1])); - margin[2] = ((handle_size * scale_xyz[2])); + float handle_size; + if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) { + handle_size = 0.15f; + } + else { + handle_size = GIZMO_RESIZER_SIZE; + } + // XXX, the scale isn't taking offset into account, we need to calculate scale per handle! + // handle_size *= gz->scale_final; + + float scale_xyz[3]; + gizmo_calc_rect_view_scale(gz, dims, scale_xyz); + margin[0] = ((handle_size * scale_xyz[0])); + margin[1] = ((handle_size * scale_xyz[1])); + margin[2] = ((handle_size * scale_xyz[2])); } /* -------------------------------------------------------------------- */ static void gizmo_rect_pivot_from_scale_part(int part, float r_pt[3], bool r_constrain_axis[3]) { - if (part >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z && - part <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) - { - int index = (part - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z); - int range[3]; - range[2] = index % 3; - index = index / 3; - range[1] = index % 3; - index = index / 3; - range[0] = index % 3; - - const float sign[3] = {0.5f, 0.0f, -0.5f}; - for (int i = 0; i < 3; i++) { - r_pt[i] = sign[range[i]]; - r_constrain_axis[i] = (range[i] == 1); - } - } + if (part >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z && + part <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) { + int index = (part - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z); + int range[3]; + range[2] = index % 3; + index = index / 3; + range[1] = index % 3; + index = index / 3; + range[0] = index % 3; + + const float sign[3] = {0.5f, 0.0f, -0.5f}; + for (int i = 0; i < 3; i++) { + r_pt[i] = sign[range[i]]; + r_constrain_axis[i] = (range[i] == 1); + } + } } /* -------------------------------------------------------------------- */ @@ -138,51 +136,51 @@ static void gizmo_rect_pivot_from_scale_part(int part, float r_pt[3], bool r_con * Useful for 3D views, see: #ED_GIZMO_CAGE2D_STYLE_BOX * \{ */ -static void cage3d_draw_box_corners( - const float r[3], const float margin[3], const float color[3]) +static void cage3d_draw_box_corners(const float r[3], const float margin[3], const float color[3]) { - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - UNUSED_VARS(margin); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + UNUSED_VARS(margin); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + immUniformColor3fv(color); - imm_draw_cube_wire_3d(pos, (float[3]){0}, r); + imm_draw_cube_wire_3d(pos, (float[3]){0}, r); - immUnbindProgram(); + immUnbindProgram(); } -static void cage3d_draw_box_interaction( - const float color[4], const int highlighted, - const float size[3], const float margin[3]) +static void cage3d_draw_box_interaction(const float color[4], + const int highlighted, + const float size[3], + const float margin[3]) { - if (highlighted >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z && - highlighted <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) - { - int index = (highlighted - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z); - int range[3]; - range[2] = index % 3; - index = index / 3; - range[1] = index % 3; - index = index / 3; - range[0] = index % 3; - - const float sign[3] = {-1.0f, 0.0f, 1.0f}; - float co[3]; - - for (int i = 0; i < 3; i++) { - co[i] = size[i] * sign[range[i]]; - } - const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3}; - - { - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); - imm_draw_cube_fill_3d(pos, co, rad); - immUnbindProgram(); - } - } + if (highlighted >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z && + highlighted <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) { + int index = (highlighted - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z); + int range[3]; + range[2] = index % 3; + index = index / 3; + range[1] = index % 3; + index = index / 3; + range[0] = index % 3; + + const float sign[3] = {-1.0f, 0.0f, 1.0f}; + float co[3]; + + for (int i = 0; i < 3; i++) { + co[i] = size[i] * sign[range[i]]; + } + const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3}; + + { + uint pos = GPU_vertformat_attr_add( + immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + immUniformColor3fv(color); + imm_draw_cube_fill_3d(pos, co, rad); + immUnbindProgram(); + } + } } /** \} */ @@ -193,217 +191,216 @@ static void cage3d_draw_box_interaction( * Useful for 2D views, see: #ED_GIZMO_CAGE2D_STYLE_CIRCLE * \{ */ -static void imm_draw_point_aspect_3d( - uint pos, const float co[3], const float rad[3], bool solid) +static void imm_draw_point_aspect_3d(uint pos, const float co[3], const float rad[3], bool solid) { - if (solid) { - imm_draw_cube_fill_3d(pos, co, rad); - } - else { - imm_draw_cube_wire_3d(pos, co, rad); - } + if (solid) { + imm_draw_cube_fill_3d(pos, co, rad); + } + else { + imm_draw_cube_wire_3d(pos, co, rad); + } } -static void cage3d_draw_circle_wire( - const float r[3], const float margin[3], const float color[3], - const int transform_flag, const int draw_options) +static void cage3d_draw_circle_wire(const float r[3], + const float margin[3], + const float color[3], + const int transform_flag, + const int draw_options) { - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + immUniformColor3fv(color); - imm_draw_cube_wire_3d(pos, (float[3]){0}, r); + imm_draw_cube_wire_3d(pos, (float[3]){0}, r); #if 0 - if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { - if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - const float rad[2] = {margin[0] / 2, margin[1] / 2}; - const float center[2] = {0.0f, 0.0f}; - - immBegin(GPU_PRIM_LINES, 4); - immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]); - immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]); - immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]); - immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]); - immEnd(); - } - } + if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { + if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { + const float rad[2] = {margin[0] / 2, margin[1] / 2}; + const float center[2] = {0.0f, 0.0f}; + + immBegin(GPU_PRIM_LINES, 4); + immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]); + immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]); + immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]); + immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]); + immEnd(); + } + } #else - UNUSED_VARS(margin, transform_flag, draw_options); + UNUSED_VARS(margin, transform_flag, draw_options); #endif - - immUnbindProgram(); + immUnbindProgram(); } -static void cage3d_draw_circle_handles( - const RegionView3D *rv3d, const float matrix_final[4][4], - const float r[3], const float margin[3], const float color[3], - bool solid, float scale) +static void cage3d_draw_circle_handles(const RegionView3D *rv3d, + const float matrix_final[4][4], + const float r[3], + const float margin[3], + const float color[3], + bool solid, + float scale) { - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3}; - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); - - float sign[3] = {-1.0f, 0.0f, 1.0f}; - for (int x = 0; x < 3; x++) { - for (int y = 0; y < 3; y++) { - for (int z = 0; z < 3; z++) { - if (x == 1 && y == 1 && z == 1) { - continue; - } - const float co[3] = {r[0] * sign[x], r[1] * sign[y], r[2] * sign[z]}; - float co_test[3]; - mul_v3_m4v3(co_test, matrix_final, co); - float rad_scale[3]; - mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale); - imm_draw_point_aspect_3d(pos, co, rad_scale, solid); - } - } - } - - immUnbindProgram(); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3}; + + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + immUniformColor3fv(color); + + float sign[3] = {-1.0f, 0.0f, 1.0f}; + for (int x = 0; x < 3; x++) { + for (int y = 0; y < 3; y++) { + for (int z = 0; z < 3; z++) { + if (x == 1 && y == 1 && z == 1) { + continue; + } + const float co[3] = {r[0] * sign[x], r[1] * sign[y], r[2] * sign[z]}; + float co_test[3]; + mul_v3_m4v3(co_test, matrix_final, co); + float rad_scale[3]; + mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale); + imm_draw_point_aspect_3d(pos, co, rad_scale, solid); + } + } + } + + immUnbindProgram(); } /** \} */ static void gizmo_cage3d_draw_intern( - RegionView3D *rv3d, - wmGizmo *gz, const bool select, const bool highlight, const int select_id) + RegionView3D *rv3d, wmGizmo *gz, const bool select, const bool highlight, const int select_id) { - // const bool use_clamp = (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) == 0; - float dims[3]; - RNA_float_get_array(gz->ptr, "dimensions", dims); - float matrix_final[4][4]; - - const int transform_flag = RNA_enum_get(gz->ptr, "transform"); - const int draw_style = RNA_enum_get(gz->ptr, "draw_style"); - const int draw_options = RNA_enum_get(gz->ptr, "draw_options"); - - const float size_real[3] = {dims[0] / 2.0f, dims[1] / 2.0f, dims[2] / 2.0f}; - - WM_gizmo_calc_matrix_final(gz, matrix_final); - - GPU_matrix_push(); - GPU_matrix_mul(matrix_final); - - float margin[3]; - gizmo_calc_rect_view_margin(gz, dims, margin); - - /* Handy for quick testing draw (if it's outside bounds). */ - if (false) { - GPU_blend(true); - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor4fv((const float[4]){1, 1, 1, 0.5f}); - float s = 0.5f; - immRectf(pos, -s, -s, s, s); - immUnbindProgram(); - GPU_blend(false); - } - - if (select) { - /* expand for hotspot */ + // const bool use_clamp = (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) == 0; + float dims[3]; + RNA_float_get_array(gz->ptr, "dimensions", dims); + float matrix_final[4][4]; + + const int transform_flag = RNA_enum_get(gz->ptr, "transform"); + const int draw_style = RNA_enum_get(gz->ptr, "draw_style"); + const int draw_options = RNA_enum_get(gz->ptr, "draw_options"); + + const float size_real[3] = {dims[0] / 2.0f, dims[1] / 2.0f, dims[2] / 2.0f}; + + WM_gizmo_calc_matrix_final(gz, matrix_final); + + GPU_matrix_push(); + GPU_matrix_mul(matrix_final); + + float margin[3]; + gizmo_calc_rect_view_margin(gz, dims, margin); + + /* Handy for quick testing draw (if it's outside bounds). */ + if (false) { + GPU_blend(true); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + immUniformColor4fv((const float[4]){1, 1, 1, 0.5f}); + float s = 0.5f; + immRectf(pos, -s, -s, s, s); + immUnbindProgram(); + GPU_blend(false); + } + + if (select) { + /* expand for hotspot */ #if 0 - const float size[3] = { - size_real[0] + margin[0] / 2, - size_real[1] + margin[1] / 2, - size_real[2] + margin[2] / 2, - }; + const float size[3] = { + size_real[0] + margin[0] / 2, + size_real[1] + margin[1] / 2, + size_real[2] + margin[2] / 2, + }; #else - /* just use same value for now. */ - const float size[3] = {UNPACK3(size_real)}; + /* just use same value for now. */ + const float size[3] = {UNPACK3(size_real)}; #endif - - if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE) { - for (int i = ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z; - i <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z; - i++) - { - if (i == ED_GIZMO_CAGE3D_PART_SCALE_MID_X_MID_Y_MID_Z) { - continue; - } - GPU_select_load_id(select_id | i); - cage3d_draw_box_interaction( - gz->color, i, size, margin); - } - } - if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { - const int transform_part = ED_GIZMO_CAGE3D_PART_TRANSLATE; - GPU_select_load_id(select_id | transform_part); - cage3d_draw_box_interaction( - gz->color, transform_part, size, margin); - } - } - else { + if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE) { + for (int i = ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z; + i <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z; + i++) { + if (i == ED_GIZMO_CAGE3D_PART_SCALE_MID_X_MID_Y_MID_Z) { + continue; + } + GPU_select_load_id(select_id | i); + cage3d_draw_box_interaction(gz->color, i, size, margin); + } + } + if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { + const int transform_part = ED_GIZMO_CAGE3D_PART_TRANSLATE; + GPU_select_load_id(select_id | transform_part); + cage3d_draw_box_interaction(gz->color, transform_part, size, margin); + } + } + else { #if 0 - const rctf _r = { - .xmin = -size_real[0], - .ymin = -size_real[1], - .xmax = size_real[0], - .ymax = size_real[1], - }; + const rctf _r = { + .xmin = -size_real[0], + .ymin = -size_real[1], + .xmax = size_real[0], + .ymax = size_real[1], + }; #endif - if (draw_style == ED_GIZMO_CAGE2D_STYLE_BOX) { - /* corner gizmos */ - GPU_line_width(gz->line_width + 3.0f); - cage3d_draw_box_corners(size_real, margin, (const float[3]){0, 0, 0}); - - /* corner gizmos */ - float color[4]; - gizmo_color_get(gz, highlight, color); - GPU_line_width(gz->line_width); - cage3d_draw_box_corners(size_real, margin, color); - - bool show = false; - if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) { - /* Only show if we're drawing the center handle - * otherwise the entire rectangle is the hotspot. */ - if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - show = true; - } - } - else { - show = true; - } - - if (show) { - cage3d_draw_box_interaction( - gz->color, gz->highlight_part, size_real, margin); - } - } - else if (draw_style == ED_GIZMO_CAGE2D_STYLE_CIRCLE) { - float color[4]; - gizmo_color_get(gz, highlight, color); - - GPU_line_smooth(true); - GPU_polygon_smooth(true); - GPU_blend(true); - - GPU_line_width(gz->line_width + 3.0f); - cage3d_draw_circle_wire(size_real, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options); - GPU_line_width(gz->line_width); - cage3d_draw_circle_wire(size_real, margin, color, transform_flag, draw_options); - - /* corner gizmos */ - cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, (const float[3]){0, 0, 0}, true, 60); - cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40); - - GPU_blend(false); - GPU_polygon_smooth(false); - GPU_line_smooth(false); - } - else { - BLI_assert(0); - } - } - - GPU_line_width(1.0); - GPU_matrix_pop(); + if (draw_style == ED_GIZMO_CAGE2D_STYLE_BOX) { + /* corner gizmos */ + GPU_line_width(gz->line_width + 3.0f); + cage3d_draw_box_corners(size_real, margin, (const float[3]){0, 0, 0}); + + /* corner gizmos */ + float color[4]; + gizmo_color_get(gz, highlight, color); + GPU_line_width(gz->line_width); + cage3d_draw_box_corners(size_real, margin, color); + + bool show = false; + if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) { + /* Only show if we're drawing the center handle + * otherwise the entire rectangle is the hotspot. */ + if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { + show = true; + } + } + else { + show = true; + } + + if (show) { + cage3d_draw_box_interaction(gz->color, gz->highlight_part, size_real, margin); + } + } + else if (draw_style == ED_GIZMO_CAGE2D_STYLE_CIRCLE) { + float color[4]; + gizmo_color_get(gz, highlight, color); + + GPU_line_smooth(true); + GPU_polygon_smooth(true); + GPU_blend(true); + + GPU_line_width(gz->line_width + 3.0f); + cage3d_draw_circle_wire( + size_real, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options); + GPU_line_width(gz->line_width); + cage3d_draw_circle_wire(size_real, margin, color, transform_flag, draw_options); + + /* corner gizmos */ + cage3d_draw_circle_handles( + rv3d, matrix_final, size_real, margin, (const float[3]){0, 0, 0}, true, 60); + cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40); + + GPU_blend(false); + GPU_polygon_smooth(false); + GPU_line_smooth(false); + } + else { + BLI_assert(0); + } + } + + GPU_line_width(1.0); + GPU_matrix_pop(); } /** @@ -411,224 +408,227 @@ static void gizmo_cage3d_draw_intern( */ static void gizmo_cage3d_draw_select(const bContext *C, wmGizmo *gz, int select_id) { - ARegion *ar = CTX_wm_region(C); - RegionView3D *rv3d = ar->regiondata; - gizmo_cage3d_draw_intern(rv3d, gz, true, false, select_id); + ARegion *ar = CTX_wm_region(C); + RegionView3D *rv3d = ar->regiondata; + gizmo_cage3d_draw_intern(rv3d, gz, true, false, select_id); } static void gizmo_cage3d_draw(const bContext *C, wmGizmo *gz) { - ARegion *ar = CTX_wm_region(C); - RegionView3D *rv3d = ar->regiondata; - const bool is_highlight = (gz->state & WM_GIZMO_STATE_HIGHLIGHT) != 0; - gizmo_cage3d_draw_intern(rv3d, gz, false, is_highlight, -1); + ARegion *ar = CTX_wm_region(C); + RegionView3D *rv3d = ar->regiondata; + const bool is_highlight = (gz->state & WM_GIZMO_STATE_HIGHLIGHT) != 0; + gizmo_cage3d_draw_intern(rv3d, gz, false, is_highlight, -1); } static int gizmo_cage3d_get_cursor(wmGizmo *gz) { - if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) { - return BC_NSEW_SCROLLCURSOR; - } + if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) { + return BC_NSEW_SCROLLCURSOR; + } - return CURSOR_STD; + return CURSOR_STD; } typedef struct RectTransformInteraction { - float orig_mouse[3]; - float orig_matrix_offset[4][4]; - float orig_matrix_final_no_offset[4][4]; + float orig_mouse[3]; + float orig_matrix_offset[4][4]; + float orig_matrix_final_no_offset[4][4]; } RectTransformInteraction; static void gizmo_cage3d_setup(wmGizmo *gz) { - gz->flag |= /* WM_GIZMO_DRAW_MODAL | */ /* TODO */ - WM_GIZMO_DRAW_NO_SCALE; + gz->flag |= /* WM_GIZMO_DRAW_MODAL | */ /* TODO */ + WM_GIZMO_DRAW_NO_SCALE; } -static int gizmo_cage3d_invoke( - bContext *C, wmGizmo *gz, const wmEvent *event) +static int gizmo_cage3d_invoke(bContext *C, wmGizmo *gz, const wmEvent *event) { - RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction"); + RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), + "cage_interaction"); - copy_m4_m4(data->orig_matrix_offset, gz->matrix_offset); - gizmo_calc_matrix_final_no_offset(gz, data->orig_matrix_final_no_offset, true); + copy_m4_m4(data->orig_matrix_offset, gz->matrix_offset); + gizmo_calc_matrix_final_no_offset(gz, data->orig_matrix_final_no_offset, true); - if (gizmo_window_project_3d( - C, gz, (const float[2]){UNPACK2(event->mval)}, false, data->orig_mouse) == 0) - { - zero_v3(data->orig_mouse); - } + if (gizmo_window_project_3d( + C, gz, (const float[2]){UNPACK2(event->mval)}, false, data->orig_mouse) == 0) { + zero_v3(data->orig_mouse); + } - gz->interaction_data = data; + gz->interaction_data = data; - return OPERATOR_RUNNING_MODAL; + return OPERATOR_RUNNING_MODAL; } -static int gizmo_cage3d_modal( - bContext *C, wmGizmo *gz, const wmEvent *event, - eWM_GizmoFlagTweak UNUSED(tweak_flag)) +static int gizmo_cage3d_modal(bContext *C, + wmGizmo *gz, + const wmEvent *event, + eWM_GizmoFlagTweak UNUSED(tweak_flag)) { - if (event->type != MOUSEMOVE) { - return OPERATOR_RUNNING_MODAL; - } - /* For transform logic to be manageable we operate in -0.5..0.5 2D space, - * no matter the size of the rectangle, mouse coords are scaled to unit space. - * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment. - * - * - The cursor offset are multiplied by 'dims'. - * - Matrix translation is also multiplied by 'dims'. - */ - RectTransformInteraction *data = gz->interaction_data; - float point_local[3]; - - float dims[3]; - RNA_float_get_array(gz->ptr, "dimensions", dims); - - { - float matrix_back[4][4]; - copy_m4_m4(matrix_back, gz->matrix_offset); - copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); - - bool ok = gizmo_window_project_3d( - C, gz, (const float[2]){UNPACK2(event->mval)}, false, point_local); - copy_m4_m4(gz->matrix_offset, matrix_back); - if (!ok) { - return OPERATOR_RUNNING_MODAL; - } - } - - const int transform_flag = RNA_enum_get(gz->ptr, "transform"); - wmGizmoProperty *gz_prop; - - gz_prop = WM_gizmo_target_property_find(gz, "matrix"); - if (gz_prop->type != NULL) { - WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]); - } - - if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) { - /* do this to prevent clamping from changing size */ - copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); - gz->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]); - gz->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]); - gz->matrix_offset[3][2] = data->orig_matrix_offset[3][2] + (point_local[2] - data->orig_mouse[2]); - } - else if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_ROTATE) { - /* TODO (if needed) */ - } - else { - /* scale */ - copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); - float pivot[3]; - bool constrain_axis[3] = {false}; - - if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { - gizmo_rect_pivot_from_scale_part(gz->highlight_part, pivot, constrain_axis); - } - else { - zero_v3(pivot); - } - - /* Cursor deltas scaled to (-0.5..0.5). */ - float delta_orig[3], delta_curr[3]; - - for (int i = 0; i < 3; i++) { - delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; - delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; - } - - float scale[3] = {1.0f, 1.0f, 1.0f}; - for (int i = 0; i < 3; i++) { - if (constrain_axis[i] == false) { - if (delta_orig[i] < 0.0f) { - delta_orig[i] *= -1.0f; - delta_curr[i] *= -1.0f; - } - const int sign = signum_i(scale[i]); - - scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i])); - - if ((transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) { - if (sign != signum_i(scale[i])) { - scale[i] = 0.0f; - } - } - } - } - - if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) { - if (constrain_axis[0] == false && constrain_axis[1] == false) { - scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f; - } - else if (constrain_axis[0] == false) { - scale[1] = scale[0]; - } - else if (constrain_axis[1] == false) { - scale[0] = scale[1]; - } - else { - BLI_assert(0); - } - } - - /* scale around pivot */ - float matrix_scale[4][4]; - unit_m4(matrix_scale); - - mul_v3_fl(matrix_scale[0], scale[0]); - mul_v3_fl(matrix_scale[1], scale[1]); - mul_v3_fl(matrix_scale[2], scale[2]); - - transform_pivot_set_m4( - matrix_scale, - (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], pivot[2] * dims[2]}); - mul_m4_m4m4(gz->matrix_offset, data->orig_matrix_offset, matrix_scale); - } - - if (gz_prop->type != NULL) { - WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &gz->matrix_offset[0][0]); - } - - /* tag the region for redraw */ - ED_region_tag_redraw(CTX_wm_region(C)); - WM_event_add_mousemove(C); - - return OPERATOR_RUNNING_MODAL; + if (event->type != MOUSEMOVE) { + return OPERATOR_RUNNING_MODAL; + } + /* For transform logic to be manageable we operate in -0.5..0.5 2D space, + * no matter the size of the rectangle, mouse coords are scaled to unit space. + * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment. + * + * - The cursor offset are multiplied by 'dims'. + * - Matrix translation is also multiplied by 'dims'. + */ + RectTransformInteraction *data = gz->interaction_data; + float point_local[3]; + + float dims[3]; + RNA_float_get_array(gz->ptr, "dimensions", dims); + + { + float matrix_back[4][4]; + copy_m4_m4(matrix_back, gz->matrix_offset); + copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); + + bool ok = gizmo_window_project_3d( + C, gz, (const float[2]){UNPACK2(event->mval)}, false, point_local); + copy_m4_m4(gz->matrix_offset, matrix_back); + if (!ok) { + return OPERATOR_RUNNING_MODAL; + } + } + + const int transform_flag = RNA_enum_get(gz->ptr, "transform"); + wmGizmoProperty *gz_prop; + + gz_prop = WM_gizmo_target_property_find(gz, "matrix"); + if (gz_prop->type != NULL) { + WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]); + } + + if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) { + /* do this to prevent clamping from changing size */ + copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); + gz->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + + (point_local[0] - data->orig_mouse[0]); + gz->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + + (point_local[1] - data->orig_mouse[1]); + gz->matrix_offset[3][2] = data->orig_matrix_offset[3][2] + + (point_local[2] - data->orig_mouse[2]); + } + else if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_ROTATE) { + /* TODO (if needed) */ + } + else { + /* scale */ + copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); + float pivot[3]; + bool constrain_axis[3] = {false}; + + if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { + gizmo_rect_pivot_from_scale_part(gz->highlight_part, pivot, constrain_axis); + } + else { + zero_v3(pivot); + } + + /* Cursor deltas scaled to (-0.5..0.5). */ + float delta_orig[3], delta_curr[3]; + + for (int i = 0; i < 3; i++) { + delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - + pivot[i]; + delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; + } + + float scale[3] = {1.0f, 1.0f, 1.0f}; + for (int i = 0; i < 3; i++) { + if (constrain_axis[i] == false) { + if (delta_orig[i] < 0.0f) { + delta_orig[i] *= -1.0f; + delta_curr[i] *= -1.0f; + } + const int sign = signum_i(scale[i]); + + scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i])); + + if ((transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) { + if (sign != signum_i(scale[i])) { + scale[i] = 0.0f; + } + } + } + } + + if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) { + if (constrain_axis[0] == false && constrain_axis[1] == false) { + scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f; + } + else if (constrain_axis[0] == false) { + scale[1] = scale[0]; + } + else if (constrain_axis[1] == false) { + scale[0] = scale[1]; + } + else { + BLI_assert(0); + } + } + + /* scale around pivot */ + float matrix_scale[4][4]; + unit_m4(matrix_scale); + + mul_v3_fl(matrix_scale[0], scale[0]); + mul_v3_fl(matrix_scale[1], scale[1]); + mul_v3_fl(matrix_scale[2], scale[2]); + + transform_pivot_set_m4( + matrix_scale, + (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], pivot[2] * dims[2]}); + mul_m4_m4m4(gz->matrix_offset, data->orig_matrix_offset, matrix_scale); + } + + if (gz_prop->type != NULL) { + WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &gz->matrix_offset[0][0]); + } + + /* tag the region for redraw */ + ED_region_tag_redraw(CTX_wm_region(C)); + WM_event_add_mousemove(C); + + return OPERATOR_RUNNING_MODAL; } static void gizmo_cage3d_property_update(wmGizmo *gz, wmGizmoProperty *gz_prop) { - if (STREQ(gz_prop->type->idname, "matrix")) { - if (WM_gizmo_target_property_array_length(gz, gz_prop) == 16) { - WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]); - } - else { - BLI_assert(0); - } - } - else { - BLI_assert(0); - } + if (STREQ(gz_prop->type->idname, "matrix")) { + if (WM_gizmo_target_property_array_length(gz, gz_prop) == 16) { + WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]); + } + else { + BLI_assert(0); + } + } + else { + BLI_assert(0); + } } static void gizmo_cage3d_exit(bContext *C, wmGizmo *gz, const bool cancel) { - RectTransformInteraction *data = gz->interaction_data; + RectTransformInteraction *data = gz->interaction_data; - if (!cancel) - return; + if (!cancel) + return; - wmGizmoProperty *gz_prop; + wmGizmoProperty *gz_prop; - /* reset properties */ - gz_prop = WM_gizmo_target_property_find(gz, "matrix"); - if (gz_prop->type != NULL) { - WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &data->orig_matrix_offset[0][0]); - } + /* reset properties */ + gz_prop = WM_gizmo_target_property_find(gz, "matrix"); + if (gz_prop->type != NULL) { + WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &data->orig_matrix_offset[0][0]); + } - copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); + copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); } - /* -------------------------------------------------------------------- */ /** \name Cage Gizmo API * @@ -636,51 +636,64 @@ static void gizmo_cage3d_exit(bContext *C, wmGizmo *gz, const bool cancel) static void GIZMO_GT_cage_3d(wmGizmoType *gzt) { - /* identifiers */ - gzt->idname = "GIZMO_GT_cage_3d"; - - /* api callbacks */ - gzt->draw = gizmo_cage3d_draw; - gzt->draw_select = gizmo_cage3d_draw_select; - gzt->setup = gizmo_cage3d_setup; - gzt->invoke = gizmo_cage3d_invoke; - gzt->property_update = gizmo_cage3d_property_update; - gzt->modal = gizmo_cage3d_modal; - gzt->exit = gizmo_cage3d_exit; - gzt->cursor_get = gizmo_cage3d_get_cursor; - - gzt->struct_size = sizeof(wmGizmo); - - /* rna */ - static EnumPropertyItem rna_enum_draw_style[] = { - {ED_GIZMO_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""}, - {ED_GIZMO_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""}, - {0, NULL, 0, NULL, NULL}, - }; - static EnumPropertyItem rna_enum_transform[] = { - {ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Move", ""}, - {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""}, - {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""}, - {0, NULL, 0, NULL, NULL}, - }; - static EnumPropertyItem rna_enum_draw_options[] = { - {ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""}, - {0, NULL, 0, NULL, NULL}, - }; - static float unit_v3[3] = {1.0f, 1.0f, 1.0f}; - RNA_def_float_vector(gzt->srna, "dimensions", 3, unit_v3, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX); - RNA_def_enum_flag(gzt->srna, "transform", rna_enum_transform, 0, "Transform Options", ""); - RNA_def_enum(gzt->srna, "draw_style", rna_enum_draw_style, ED_GIZMO_CAGE2D_STYLE_CIRCLE, "Draw Style", ""); - RNA_def_enum_flag( - gzt->srna, "draw_options", rna_enum_draw_options, - ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", ""); - - WM_gizmotype_target_property_def(gzt, "matrix", PROP_FLOAT, 16); + /* identifiers */ + gzt->idname = "GIZMO_GT_cage_3d"; + + /* api callbacks */ + gzt->draw = gizmo_cage3d_draw; + gzt->draw_select = gizmo_cage3d_draw_select; + gzt->setup = gizmo_cage3d_setup; + gzt->invoke = gizmo_cage3d_invoke; + gzt->property_update = gizmo_cage3d_property_update; + gzt->modal = gizmo_cage3d_modal; + gzt->exit = gizmo_cage3d_exit; + gzt->cursor_get = gizmo_cage3d_get_cursor; + + gzt->struct_size = sizeof(wmGizmo); + + /* rna */ + static EnumPropertyItem rna_enum_draw_style[] = { + {ED_GIZMO_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""}, + {ED_GIZMO_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""}, + {0, NULL, 0, NULL, NULL}, + }; + static EnumPropertyItem rna_enum_transform[] = { + {ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Move", ""}, + {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""}, + {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""}, + {0, NULL, 0, NULL, NULL}, + }; + static EnumPropertyItem rna_enum_draw_options[] = { + {ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, + "XFORM_CENTER_HANDLE", + 0, + "Center Handle", + ""}, + {0, NULL, 0, NULL, NULL}, + }; + static float unit_v3[3] = {1.0f, 1.0f, 1.0f}; + RNA_def_float_vector( + gzt->srna, "dimensions", 3, unit_v3, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX); + RNA_def_enum_flag(gzt->srna, "transform", rna_enum_transform, 0, "Transform Options", ""); + RNA_def_enum(gzt->srna, + "draw_style", + rna_enum_draw_style, + ED_GIZMO_CAGE2D_STYLE_CIRCLE, + "Draw Style", + ""); + RNA_def_enum_flag(gzt->srna, + "draw_options", + rna_enum_draw_options, + ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, + "Draw Options", + ""); + + WM_gizmotype_target_property_def(gzt, "matrix", PROP_FLOAT, 16); } void ED_gizmotypes_cage_3d(void) { - WM_gizmotype_append(GIZMO_GT_cage_3d); + WM_gizmotype_append(GIZMO_GT_cage_3d); } /** \} */ |