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authorGermano Cavalcante <germano.costa@ig.com.br>2021-04-17 22:36:00 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-04-17 22:51:19 +0300
commit4e1507bd3b9f28746d4c207391020a5eae8f77ad (patch)
tree48dc5598458b075241fbddaa0e32e76911a98bbe /source/blender/editors/gizmo_library/gizmo_types
parent1fc446a9087b8c662f514884a37518078bad6161 (diff)
Snap Gizmo Refactor: Implement options for the gizmo behavior
The Snap Gizmo now has options for occlusion, selection filter and edit geometry. It will be useful to implement in current tools.
Diffstat (limited to 'source/blender/editors/gizmo_library/gizmo_types')
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c46
1 files changed, 30 insertions, 16 deletions
diff --git a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
index 6c274a0fbf9..79462f1cdf3 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
@@ -368,25 +368,39 @@ short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
snap_elements &= ~SCE_SNAP_MODE_EDGE_PERPENDICULAR;
}
+ eSnapSelect snap_select = (snap_gizmo->flag & ED_SNAPGIZMO_SNAP_ONLY_ACTIVE) ?
+ SNAP_ONLY_ACTIVE :
+ SNAP_ALL;
+
+ eSnapEditType edit_mode_type = (snap_gizmo->flag & ED_SNAPGIZMO_SNAP_EDIT_GEOM_FINAL) ?
+ SNAP_GEOM_FINAL :
+ (snap_gizmo->flag & ED_SNAPGIZMO_SNAP_EDIT_GEOM_CAGE) ?
+ SNAP_GEOM_CAGE :
+ SNAP_GEOM_EDIT;
+
+ bool use_occlusion_test = (snap_gizmo->flag & ED_SNAPGIZMO_OCCLUSION_ALWAYS_TRUE) ? false :
+ true;
+
float dist_px = 12.0f * U.pixelsize;
ED_gizmotypes_snap_3d_context_ensure(scene, region, v3d, gz);
- snap_elem = ED_transform_snap_object_project_view3d_ex(snap_gizmo->snap_context_v3d,
- depsgraph,
- snap_elements,
- &(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
- .edit_mode_type = SNAP_GEOM_EDIT,
- .use_occlusion_test = true,
- },
- mval_fl,
- prev_co,
- &dist_px,
- co,
- no,
- &index,
- NULL,
- NULL);
+ snap_elem = ED_transform_snap_object_project_view3d_ex(
+ snap_gizmo->snap_context_v3d,
+ depsgraph,
+ snap_elements,
+ &(const struct SnapObjectParams){
+ .snap_select = snap_select,
+ .edit_mode_type = edit_mode_type,
+ .use_occlusion_test = use_occlusion_test,
+ },
+ mval_fl,
+ prev_co,
+ &dist_px,
+ co,
+ no,
+ &index,
+ NULL,
+ NULL);
}
if (snap_elem == 0) {