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authorChris Blackbourn <chrisbblend@gmail.com>2022-06-27 01:55:39 +0300
committerChris Blackbourn <chrisbblend@gmail.com>2022-06-27 01:59:29 +0300
commit81c5b759d6ad86237f4d055ff8749bc14a7d369b (patch)
treee00495fe61b0aa8d7e08004dcf5c61b636388d36 /source/blender/editors/gizmo_library/gizmo_types
parenta646a4b47e4c50e2b7a8ef67041dfdceb62fdc2c (diff)
Fix T99182: Hard code screen_scale for circle drawing in 3D
Diffstat (limited to 'source/blender/editors/gizmo_library/gizmo_types')
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
index 11309402220..2c886230f10 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
@@ -177,6 +177,7 @@ static void button2d_draw_intern(const bContext *C,
GPU_matrix_push();
GPU_matrix_mul(matrix_final);
+ float screen_scale = 200.0f;
if (is_3d) {
RegionView3D *rv3d = CTX_wm_region_view3d(C);
float matrix_align[4][4];
@@ -187,8 +188,9 @@ static void button2d_draw_intern(const bContext *C,
transpose_m4(matrix_align);
GPU_matrix_mul(matrix_align);
}
-
- const float screen_scale = mat4_to_scale(matrix_final);
+ else {
+ screen_scale = mat4_to_scale(matrix_final);
+ }
if (select) {
BLI_assert(is_3d);