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authorCampbell Barton <ideasman42@gmail.com>2019-04-09 17:06:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-09 17:38:47 +0300
commitb5d1e0ad1e58307def918f00bddce01041266056 (patch)
treea4baf15b2bd6d4f3ee7a908d44ea8d957ccf847f /source/blender/editors/gizmo_library
parente49da071841ca16dcc4ffaa69866ed06b1c21be7 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/gizmo_library')
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c2
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
index f31e53d2a1f..3e3aa13f184 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
@@ -369,7 +369,7 @@ static void gizmo_arrow_exit(bContext *C, wmGizmo *gz, const bool cancel)
const bool is_prop_valid = WM_gizmo_target_property_is_valid(gz_prop);
if (!cancel) {
- /* Assign incase applying the opetration needs an updated offset
+ /* Assign incase applying the operation needs an updated offset
* editmesh bisect needs this. */
if (is_prop_valid) {
const int transform_flag = RNA_enum_get(arrow->gizmo.ptr, "transform");
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
index 977b7c7a0a5..9579f7db196 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
@@ -472,7 +472,7 @@ static int gizmo_cage3d_modal(
return OPERATOR_RUNNING_MODAL;
}
/* For transform logic to be manageable we operate in -0.5..0.5 2D space,
- * no matter the size of the rectangle, mouse coorts are scaled to unit space.
+ * no matter the size of the rectangle, mouse coords are scaled to unit space.
* The mouse coords have been projected into the matrix so we don't need to worry about axis alignment.
*
* - The cursor offset are multiplied by 'dims'.