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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 16:38:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | bf1b622dd962416fef94ccb2f47878eced31e20d (patch) | |
tree | 8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/editors/gpencil/annotate_draw.c | |
parent | 10558d6973be8fc461a4b8aad734ba0881d18e85 (diff) |
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly
set the blend equation.
Diffstat (limited to 'source/blender/editors/gpencil/annotate_draw.c')
-rw-r--r-- | source/blender/editors/gpencil/annotate_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/gpencil/annotate_draw.c b/source/blender/editors/gpencil/annotate_draw.c index e0e8f72fd16..78f4df8f71a 100644 --- a/source/blender/editors/gpencil/annotate_draw.c +++ b/source/blender/editors/gpencil/annotate_draw.c @@ -734,8 +734,8 @@ static void annotation_draw_data( GPU_line_smooth(true); /* turn on alpha-blending */ - GPU_blend_set_func_separate(GPU_BLEND_ALPHA); - GPU_blend(true); + GPU_blend(GPU_BLEND_ALPHA); + GPU_blend(GPU_BLEND_ALPHA); /* Do not write to depth (avoid self-occlusion). */ bool prev_depth_mask = GPU_depth_mask_get(); @@ -745,8 +745,8 @@ static void annotation_draw_data( annotation_draw_data_layers(gpd, offsx, offsy, winx, winy, cfra, dflag); /* turn off alpha blending, then smooth lines */ - GPU_blend(false); // alpha blending - GPU_line_smooth(false); // smooth lines + GPU_blend(GPU_BLEND_NONE); // alpha blending + GPU_line_smooth(false); // smooth lines GPU_depth_mask(prev_depth_mask); } |