diff options
author | Campbell Barton <campbell@blender.org> | 2022-03-01 02:56:28 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-03-01 03:18:17 +0300 |
commit | eb0f8317e231c4a02940d0269125a96a47e94c7e (patch) | |
tree | 03c67854c72c5a4507f22f8c2321c14b2629fccd /source/blender/editors/gpencil/annotate_paint.c | |
parent | ae6400cfb4cae798667eab903d9c463fdec31298 (diff) |
Cleanup: ED_view3d_win_to_delta & ED_view3d_calc_zfac usage
- Rename ED_view3d_win_to_delta `mval` argument to `xy_delta` as it
as it was misleading since this is an screen-space offset not a region
relative cursor position (typical use of the name `mval`).
Also rename the variable passed to this function which also used the
term `mval` in many places.
- Re-order the output argument of ED_view3d_win_to_delta last.
use an r_ prefix for return arguments.
- Document how the `zfac` argument is intended to be used.
- Split ED_view3d_calc_zfac into two functions as the `r_flip` argument
was only used in some special cases.
Diffstat (limited to 'source/blender/editors/gpencil/annotate_paint.c')
-rw-r--r-- | source/blender/editors/gpencil/annotate_paint.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c index b40dda146dc..5ab4a663efe 100644 --- a/source/blender/editors/gpencil/annotate_paint.c +++ b/source/blender/editors/gpencil/annotate_paint.c @@ -326,8 +326,7 @@ static void annotation_stroke_convertcoords(tGPsdata *p, } else { float mval_prj[2]; - float rvec[3], dvec[3]; - float zfac; + float rvec[3]; /* Current method just converts each point in screen-coordinates to * 3D-coordinates using the 3D-cursor as reference. In general, this @@ -339,13 +338,14 @@ static void annotation_stroke_convertcoords(tGPsdata *p, */ annotation_get_3d_reference(p, rvec); - zfac = ED_view3d_calc_zfac(p->region->regiondata, rvec, NULL); + const float zfac = ED_view3d_calc_zfac(p->region->regiondata, rvec); if (ED_view3d_project_float_global(p->region, rvec, mval_prj, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { - float mval_f[2]; - sub_v2_v2v2(mval_f, mval_prj, mval); - ED_view3d_win_to_delta(p->region, mval_f, dvec, zfac); + float dvec[3]; + float xy_delta[2]; + sub_v2_v2v2(xy_delta, mval_prj, mval); + ED_view3d_win_to_delta(p->region, xy_delta, zfac, dvec); sub_v3_v3v3(out, rvec, dvec); } else { |