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author | Antonio Vazquez <blendergit@gmail.com> | 2019-08-30 15:19:07 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2019-08-30 15:26:39 +0300 |
commit | d5d3dc418912863b172ef9f79f9991bb9d46bea8 (patch) | |
tree | d3aeb45c89025a1c5c0cabdf6ca4d3746115b848 /source/blender/editors/gpencil/gpencil_add_stroke.c | |
parent | 4608220c9b3c0adfdab3cd6994d29c0ced748794 (diff) |
GPencil: Use default material when slot material is empty
When a material slot is empty, the default material is used.
The default color used is Gray to get a good contrast in dense scenes with dark and white background.
Reviewers: brecht, dfelinto, mendio, pepeland
Differential Revision: https://developer.blender.org/D5625
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_add_stroke.c')
-rw-r--r-- | source/blender/editors/gpencil/gpencil_add_stroke.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/gpencil/gpencil_add_stroke.c b/source/blender/editors/gpencil/gpencil_add_stroke.c index 80e239c9ae5..74617599eaa 100644 --- a/source/blender/editors/gpencil/gpencil_add_stroke.c +++ b/source/blender/editors/gpencil/gpencil_add_stroke.c @@ -53,7 +53,7 @@ static int gp_stroke_material(Main *bmain, Object *ob, const ColorTemplate *pct, short *totcol = give_totcolp(ob); Material *ma = NULL; for (short i = 0; i < *totcol; i++) { - ma = give_current_material(ob, i + 1); + ma = BKE_material_gpencil_get(ob, i + 1); if (STREQ(ma->id.name, pct->name)) { return i; } |