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author | Hans Goudey <h.goudey@me.com> | 2021-07-13 19:10:34 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-07-13 19:10:34 +0300 |
commit | 3b6ee8cee7080af200e25e944fe30d310240e138 (patch) | |
tree | 724f298a53b12811e17425b84a909f2aaf2557a3 /source/blender/editors/gpencil/gpencil_armature.c | |
parent | 52b94049f2a71a74f52247f83657cf3a5c8712b4 (diff) |
Refactor: Move vertex group names to object data
This commit moves the storage of `bDeformGroup` and the active index
to `Mesh`, `Lattice`, and `bGPdata` instead of `Object`. Utility
functions are added to allow easy access to the vertex groups given
an object or an ID.
As explained in T88951, the list of vertex group names is currently
stored separately per object, even though vertex group data is stored
on the geometry. This tends to complicate code and cause bugs,
especially as geometry is created procedurally and tied less closely
to an object.
The "Copy Vertex Groups to Linked" operator is removed, since they
are stored on the geometry anyway.
This patch leaves the object-level python API for vertex groups in
place. Creating a geometry-level RNA API can be a separate step;
the changes in this commit are invasive enough as it is.
Note that opening a file saved in 3.0 in an earlier version means
the vertex groups will not be available.
Differential Revision: https://developer.blender.org/D11689
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_armature.c')
-rw-r--r-- | source/blender/editors/gpencil/gpencil_armature.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c index 24fb0873a86..c800851bb08 100644 --- a/source/blender/editors/gpencil/gpencil_armature.c +++ b/source/blender/editors/gpencil/gpencil_armature.c @@ -384,7 +384,7 @@ static void gpencil_add_verts_to_dgroups( /* loop groups and assign weight */ for (j = 0; j < numbones; j++) { - int def_nr = BLI_findindex(&ob->defbase, dgrouplist[j]); + int def_nr = BLI_findindex(&gpd->vertex_group_names, dgrouplist[j]); if (def_nr < 0) { continue; } @@ -454,7 +454,7 @@ static void gpencil_object_vgroup_calc_from_armature(const bContext *C, bArmature *arm = ob_arm->data; /* always create groups */ - const int defbase_tot = BLI_listbase_count(&ob->defbase); + const int defbase_tot = BKE_object_defgroup_count(ob); int defbase_add; /* Traverse the bone list, trying to create empty vertex * groups corresponding to the bone. |