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authorCampbell Barton <ideasman42@gmail.com>2014-11-09 23:20:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-11 01:06:54 +0300
commit5c6e3337801b493926210e96237be2b495fc5d1b (patch)
tree5ca4bd778c2d552a7eaf0645c3c1bc6be86d9e5d /source/blender/editors/gpencil/gpencil_buttons.c
parent2b107beffd9b408ac1464288d07ee96214c09a30 (diff)
UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_buttons.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_buttons.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/editors/gpencil/gpencil_buttons.c b/source/blender/editors/gpencil/gpencil_buttons.c
index 0acff8fc0a5..a7635c12d56 100644
--- a/source/blender/editors/gpencil/gpencil_buttons.c
+++ b/source/blender/editors/gpencil/gpencil_buttons.c
@@ -127,7 +127,7 @@ static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, cons
/* unless button has own callback, it adds this callback to button */
block = uiLayoutGetBlock(layout);
- uiBlockSetFunc(block, gp_ui_activelayer_cb, gpd, gpl);
+ UI_block_func_set(block, gp_ui_activelayer_cb, gpd, gpl);
/* draw header ---------------------------------- */
/* get layout-row + UI-block for header */
@@ -137,7 +137,7 @@ static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, cons
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_EXPAND);
block = uiLayoutGetBlock(row); /* err... */
- uiBlockSetEmboss(block, UI_EMBOSSN);
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
/* left-align ............................... */
sub = uiLayoutRow(row, false);
@@ -145,9 +145,9 @@ static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, cons
/* active */
block = uiLayoutGetBlock(sub);
icon = (gpl->flag & GP_LAYER_ACTIVE) ? ICON_RADIOBUT_ON : ICON_RADIOBUT_OFF;
- but = uiDefIconButBitI(block, TOG, GP_LAYER_ACTIVE, 0, icon, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ but = uiDefIconButBitI(block, UI_BTYPE_TOGGLE, GP_LAYER_ACTIVE, 0, icon, 0, 0, UI_UNIT_X, UI_UNIT_Y,
&gpl->flag, 0.0, 0.0, 0.0, 0.0, TIP_("Set active layer"));
- uiButSetFunc(but, gp_ui_activelayer_cb, gpd, gpl);
+ UI_but_func_set(but, gp_ui_activelayer_cb, gpd, gpl);
/* locked */
icon = (gpl->flag & GP_LAYER_LOCKED) ? ICON_LOCKED : ICON_UNLOCKED;
@@ -175,11 +175,11 @@ static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, cons
uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
block = uiLayoutGetBlock(sub); /* XXX... err... */
- but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
- uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
+ UI_but_func_set(but, gp_ui_dellayer_cb, gpd, gpl);
}
- uiBlockSetEmboss(block, UI_EMBOSS);
+ UI_block_emboss_set(block, UI_EMBOSS);
}
else {
/* draw rest of header -------------------------------- */
@@ -191,38 +191,38 @@ static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, cons
icon = (gpl->flag & GP_LAYER_FRAMELOCK) ? ICON_RENDER_STILL : ICON_RENDER_ANIMATION;
uiItemR(sub, &ptr, "lock_frame", 0, "", icon);
- uiBlockSetEmboss(block, UI_EMBOSS);
+ UI_block_emboss_set(block, UI_EMBOSS);
/* name */
uiItemR(sub, &ptr, "info", 0, "", ICON_NONE);
/* move up/down */
- uiBlockBeginAlign(block);
+ UI_block_align_begin(block);
if (gpl->prev) {
- but = uiDefIconBut(block, BUT, 0, ICON_TRIA_UP, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_TRIA_UP, 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Move layer up"));
- uiButSetFunc(but, gp_ui_layer_up_cb, gpd, gpl);
+ UI_but_func_set(but, gp_ui_layer_up_cb, gpd, gpl);
}
if (gpl->next) {
- but = uiDefIconBut(block, BUT, 0, ICON_TRIA_DOWN, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_TRIA_DOWN, 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Move layer down"));
- uiButSetFunc(but, gp_ui_layer_down_cb, gpd, gpl);
+ UI_but_func_set(but, gp_ui_layer_down_cb, gpd, gpl);
}
- uiBlockEndAlign(block);
+ UI_block_align_end(block);
/* delete 'button' */
- uiBlockSetEmboss(block, UI_EMBOSSN);
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
/* right-align ............................... */
sub = uiLayoutRow(row, true);
uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
block = uiLayoutGetBlock(sub); /* XXX... err... */
- but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
- uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
- uiBlockSetEmboss(block, UI_EMBOSS);
+ UI_but_func_set(but, gp_ui_dellayer_cb, gpd, gpl);
+ UI_block_emboss_set(block, UI_EMBOSS);
/* new backdrop ----------------------------------- */
box = uiLayoutBox(layout);