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authorBastien Montagne <montagne29@wanadoo.fr>2012-03-04 01:42:21 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-03-04 01:42:21 +0400
commit685fda4f13715ccadb32fa72af1b557cb55c9574 (patch)
tree6bed82889f7b418efea9557262304c321b1ed744 /source/blender/editors/gpencil/gpencil_buttons.c
parent35900761939465a3014ef58a12e9293d59575e32 (diff)
Many i18n fixings, based on [#30428] [2.62] Translation Issues.
In fact, most "UI special cases" are not well translated, currently. :/ This affects especially the "Properties" panels. This commit should address problems in Graph editors, and 3D View (but probably not yet all of them). Yet it already adds more than 100 new messages (and fixes translated drawing of more). Also done some style edits…
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_buttons.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_buttons.c221
1 files changed, 111 insertions, 110 deletions
diff --git a/source/blender/editors/gpencil/gpencil_buttons.c b/source/blender/editors/gpencil/gpencil_buttons.c
index 46241f3d378..1036921db4b 100644
--- a/source/blender/editors/gpencil/gpencil_buttons.c
+++ b/source/blender/editors/gpencil/gpencil_buttons.c
@@ -27,7 +27,7 @@
* \ingroup edgpencil
*/
-
+
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
@@ -37,6 +37,8 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
+#include "BLF_translation.h"
+
#include "DNA_gpencil_types.h"
#include "DNA_screen_types.h"
@@ -69,207 +71,206 @@
/* These are just 'dummy wrappers' around gpencil api calls */
/* make layer active one after being clicked on */
-static void gp_ui_activelayer_cb (bContext *C, void *gpd, void *gpl)
+static void gp_ui_activelayer_cb(bContext *C, void *gpd, void *gpl)
{
/* make sure the layer we want to remove is the active one */
gpencil_layer_setactive(gpd, gpl);
- WM_event_add_notifier(C, NC_SCREEN|ND_GPENCIL|NA_EDITED, NULL); // XXX please work!
+ WM_event_add_notifier(C, NC_SCREEN|ND_GPENCIL|NA_EDITED, NULL); /* XXX please work! */
}
/* delete 'active' layer */
-static void gp_ui_dellayer_cb (bContext *C, void *gpd, void *gpl)
+static void gp_ui_dellayer_cb(bContext *C, void *gpd, void *gpl)
{
/* make sure the layer we want to remove is the active one */
- gpencil_layer_setactive(gpd, gpl);
+ gpencil_layer_setactive(gpd, gpl);
gpencil_layer_delactive(gpd);
-
- WM_event_add_notifier(C, NC_SCREEN|ND_GPENCIL|NA_EDITED, NULL); // XXX please work!
-}
+ WM_event_add_notifier(C, NC_SCREEN|ND_GPENCIL|NA_EDITED, NULL); /* XXX please work! */
+}
/* ------- Drawing Code ------- */
/* draw the controls for a given layer */
-static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, const short is_v3d)
+static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, const short is_v3d)
{
- uiLayout *box=NULL, *split=NULL;
- uiLayout *col=NULL;
- uiLayout *row=NULL, *sub=NULL;
+ uiLayout *box = NULL, *split = NULL;
+ uiLayout *col = NULL;
+ uiLayout *row = NULL, *sub = NULL;
uiBlock *block;
uiBut *but;
PointerRNA ptr;
int icon;
-
+
/* make pointer to layer data */
RNA_pointer_create((ID *)gpd, &RNA_GPencilLayer, gpl, &ptr);
-
+
/* unless button has own callback, it adds this callback to button */
- block= uiLayoutGetBlock(layout);
+ block = uiLayoutGetBlock(layout);
uiBlockSetFunc(block, gp_ui_activelayer_cb, gpd, gpl);
-
+
/* draw header ---------------------------------- */
/* get layout-row + UI-block for header */
- box= uiLayoutBox(layout);
-
- row= uiLayoutRow(box, 0);
+ box = uiLayoutBox(layout);
+
+ row = uiLayoutRow(box, 0);
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_EXPAND);
- block= uiLayoutGetBlock(row); // err...
-
+ block = uiLayoutGetBlock(row); /* err... */
+
uiBlockSetEmboss(block, UI_EMBOSSN);
-
+
/* left-align ............................... */
- sub= uiLayoutRow(row, 0);
-
+ sub = uiLayoutRow(row, 0);
+
/* active */
- block= uiLayoutGetBlock(sub);
- icon= (gpl->flag & GP_LAYER_ACTIVE) ? ICON_RADIOBUT_ON : ICON_RADIOBUT_OFF;
- but= uiDefIconButBitI(block, TOG, GP_LAYER_ACTIVE, 0, icon, 0, 0, UI_UNIT_X, UI_UNIT_Y, &gpd->flag, 0.0, 0.0, 0.0, 0.0, "Set active layer");
+ block = uiLayoutGetBlock(sub);
+ icon = (gpl->flag & GP_LAYER_ACTIVE) ? ICON_RADIOBUT_ON : ICON_RADIOBUT_OFF;
+ but = uiDefIconButBitI(block, TOG, GP_LAYER_ACTIVE, 0, icon, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ &gpd->flag, 0.0, 0.0, 0.0, 0.0, TIP_("Set active layer"));
uiButSetFunc(but, gp_ui_activelayer_cb, gpd, gpl);
/* locked */
- icon= (gpl->flag & GP_LAYER_LOCKED) ? ICON_LOCKED : ICON_UNLOCKED;
+ icon = (gpl->flag & GP_LAYER_LOCKED) ? ICON_LOCKED : ICON_UNLOCKED;
uiItemR(sub, &ptr, "lock", 0, "", icon);
-
+
/* when layer is locked or hidden, only draw header */
if (gpl->flag & (GP_LAYER_LOCKED|GP_LAYER_HIDE)) {
char name[256]; /* gpl->info is 128, but we need space for 'locked/hidden' as well */
-
+
/* visibility button (only if hidden but not locked!) */
if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED))
- uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_ON);
-
-
+ uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_ON);
+
/* name */
if (gpl->flag & GP_LAYER_HIDE)
- BLI_snprintf(name, sizeof(name), "%s (Hidden)", gpl->info);
+ BLI_snprintf(name, sizeof(name), IFACE_("%s (Hidden)"), gpl->info);
else
- BLI_snprintf(name, sizeof(name), "%s (Locked)", gpl->info);
+ BLI_snprintf(name, sizeof(name), IFACE_("%s (Locked)"), gpl->info);
uiItemL(sub, name, ICON_NONE);
-
+
/* delete button (only if hidden but not locked!) */
if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED)) {
/* right-align ............................... */
- sub= uiLayoutRow(row, 1);
+ sub = uiLayoutRow(row, 1);
uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
- block= uiLayoutGetBlock(sub); // XXX... err...
-
- but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer");
+ block = uiLayoutGetBlock(sub); /* XXX... err... */
+
+ but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
- }
+ }
uiBlockSetEmboss(block, UI_EMBOSS);
}
else {
/* draw rest of header -------------------------------- */
/* visibility button */
- uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_OFF);
-
+ uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_OFF);
+
/* frame locking */
- // TODO: this needs its own icons...
- icon= (gpl->flag & GP_LAYER_FRAMELOCK) ? ICON_RENDER_STILL : ICON_RENDER_ANIMATION;
- uiItemR(sub, &ptr, "lock_frame", 0, "", icon);
-
+ /* TODO: this needs its own icons... */
+ icon = (gpl->flag & GP_LAYER_FRAMELOCK) ? ICON_RENDER_STILL : ICON_RENDER_ANIMATION;
+ uiItemR(sub, &ptr, "lock_frame", 0, "", icon);
+
uiBlockSetEmboss(block, UI_EMBOSS);
-
+
/* name */
uiItemR(sub, &ptr, "info", 0, "", ICON_NONE);
-
+
/* delete 'button' */
uiBlockSetEmboss(block, UI_EMBOSSN);
- /* right-align ............................... */
- sub= uiLayoutRow(row, 1);
- uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
- block= uiLayoutGetBlock(sub); // XXX... err...
-
- but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer");
- uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
+ /* right-align ............................... */
+ sub = uiLayoutRow(row, 1);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
+ block = uiLayoutGetBlock(sub); /* XXX... err... */
+
+ but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
+ uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
uiBlockSetEmboss(block, UI_EMBOSS);
-
-
+
/* new backdrop ----------------------------------- */
- box= uiLayoutBox(layout);
- split= uiLayoutSplit(box, 0.5f, 0);
-
+ box = uiLayoutBox(layout);
+ split = uiLayoutSplit(box, 0.5f, 0);
+
/* draw settings ---------------------------------- */
/* left column ..................... */
- col= uiLayoutColumn(split, 0);
-
+ col = uiLayoutColumn(split, 0);
+
/* color */
- sub= uiLayoutColumn(col, 1);
+ sub = uiLayoutColumn(col, 1);
uiItemR(sub, &ptr, "color", 0, "", ICON_NONE);
uiItemR(sub, &ptr, "alpha", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
+
/* stroke thickness */
uiItemR(col, &ptr, "line_width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
+
/* debugging options */
if (G.f & G_DEBUG) {
uiItemR(col, &ptr, "show_points", 0, NULL, ICON_NONE);
}
-
+
/* right column ................... */
- col= uiLayoutColumn(split, 0);
-
+ col = uiLayoutColumn(split, 0);
+
/* onion-skinning */
- sub= uiLayoutColumn(col, 1);
- uiItemR(sub, &ptr, "use_onion_skinning", 0, "Onion Skinning", ICON_NONE);
- uiItemR(sub, &ptr, "ghost_range_max", 0, "Frames", ICON_NONE); // XXX shorter name here? i.e. GStep
-
+ sub = uiLayoutColumn(col, 1);
+ uiItemR(sub, &ptr, "use_onion_skinning", 0, NULL, ICON_NONE);
+ uiItemR(sub, &ptr, "ghost_range_max", 0, IFACE_("Frames"), ICON_NONE);
+
/* 3d-view specific drawing options */
if (is_v3d) {
- uiItemR(col, &ptr, "show_x_ray", 0, "X-Ray", ICON_NONE);
+ uiItemR(col, &ptr, "show_x_ray", 0, NULL, ICON_NONE);
}
-
}
-}
+}
/* stroke drawing options available */
typedef enum eGP_Stroke_Ops {
- STROKE_OPTS_NORMAL = 0,
- STROKE_OPTS_V3D_OFF,
- STROKE_OPTS_V3D_ON,
+ STROKE_OPTS_NORMAL = 0,
+ STROKE_OPTS_V3D_OFF = 1,
+ STROKE_OPTS_V3D_ON = 2,
} eGP_Stroke_Ops;
/* Draw the contents for a grease-pencil panel*/
-static void draw_gpencil_panel (bContext *C, uiLayout *layout, bGPdata *gpd, PointerRNA *ctx_ptr)
+static void draw_gpencil_panel(bContext *C, uiLayout *layout, bGPdata *gpd, PointerRNA *ctx_ptr)
{
PointerRNA gpd_ptr;
bGPDlayer *gpl;
uiLayout *col, *row;
short v3d_stroke_opts = STROKE_OPTS_NORMAL;
- const short is_v3d= CTX_wm_view3d(C) != NULL;
-
+ const short is_v3d = CTX_wm_view3d(C) != NULL;
+
/* make new PointerRNA for Grease Pencil block */
RNA_id_pointer_create((ID *)gpd, &gpd_ptr);
-
+
/* draw gpd settings first ------------------------------------- */
- col= uiLayoutColumn(layout, 0);
- /* current Grease Pencil block */
- // TODO: show some info about who owns this?
- uiTemplateID(col, C, ctx_ptr, "grease_pencil", "GPENCIL_OT_data_add", NULL, "GPENCIL_OT_data_unlink");
-
- /* add new layer button - can be used even when no data, since it can add a new block too */
- uiItemO(col, "New Layer", ICON_NONE, "GPENCIL_OT_layer_add");
- row= uiLayoutRow(col, 1);
- uiItemO(row, "Delete Frame", ICON_NONE, "GPENCIL_OT_active_frame_delete");
- uiItemO(row, "Convert", ICON_NONE, "GPENCIL_OT_convert");
-
+ col = uiLayoutColumn(layout, 0);
+ /* current Grease Pencil block */
+ /* TODO: show some info about who owns this? */
+ uiTemplateID(col, C, ctx_ptr, "grease_pencil", "GPENCIL_OT_data_add", NULL, "GPENCIL_OT_data_unlink");
+
+ /* add new layer button - can be used even when no data, since it can add a new block too */
+ uiItemO(col, IFACE_("New Layer"), ICON_NONE, "GPENCIL_OT_layer_add");
+ row = uiLayoutRow(col, 1);
+ uiItemO(row, IFACE_("Delete Frame"), ICON_NONE, "GPENCIL_OT_active_frame_delete");
+ uiItemO(row, IFACE_("Convert"), ICON_NONE, "GPENCIL_OT_convert");
+
/* sanity checks... */
if (gpd == NULL)
return;
-
+
/* draw each layer --------------------------------------------- */
- for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
- col= uiLayoutColumn(layout, 1);
- gp_drawui_layer(col, gpd, gpl, is_v3d);
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ col = uiLayoutColumn(layout, 1);
+ gp_drawui_layer(col, gpd, gpl, is_v3d);
}
-
+
/* draw gpd drawing settings first ------------------------------------- */
- col= uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
/* label */
- uiItemL(col, "Drawing Settings:", ICON_NONE);
-
+ uiItemL(col, IFACE_("Drawing Settings:"), ICON_NONE);
+
/* check whether advanced 3D-View drawing space options can be used */
if (is_v3d) {
if (gpd->flag & (GP_DATA_DEPTH_STROKE|GP_DATA_DEPTH_VIEW))
@@ -277,7 +278,7 @@ static void draw_gpencil_panel (bContext *C, uiLayout *layout, bGPdata *gpd, Poi
else
v3d_stroke_opts = STROKE_OPTS_V3D_OFF;
}
-
+
/* drawing space options */
row= uiLayoutRow(col, 1);
uiItemEnumR_string(row, &gpd_ptr, "draw_mode", "VIEW", NULL, ICON_NONE);
@@ -286,11 +287,11 @@ static void draw_gpencil_panel (bContext *C, uiLayout *layout, bGPdata *gpd, Poi
uiLayoutSetActive(row, v3d_stroke_opts);
uiItemEnumR_string(row, &gpd_ptr, "draw_mode", "SURFACE", NULL, ICON_NONE);
uiItemEnumR_string(row, &gpd_ptr, "draw_mode", "STROKE", NULL, ICON_NONE);
-
+
row= uiLayoutRow(col, 0);
uiLayoutSetActive(row, v3d_stroke_opts==STROKE_OPTS_V3D_ON);
uiItemR(row, &gpd_ptr, "use_stroke_endpoints", 0, NULL, ICON_NONE);
-}
+}
/* Standard panel to be included wherever Grease Pencil is used... */
@@ -298,12 +299,12 @@ void gpencil_panel_standard(const bContext *C, Panel *pa)
{
bGPdata **gpd_ptr = NULL;
PointerRNA ptr;
-
- //if (v3d->flag2 & V3D_DISPGP)... etc.
-
+
+ /* if (v3d->flag2 & V3D_DISPGP)... etc. */
+
/* get pointer to Grease Pencil Data */
- gpd_ptr= gpencil_data_get_pointers((bContext *)C, &ptr);
-
+ gpd_ptr = gpencil_data_get_pointers((bContext *)C, &ptr);
+
if (gpd_ptr)
draw_gpencil_panel((bContext *)C, pa->layout, *gpd_ptr, &ptr);
}