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authorCampbell Barton <ideasman42@gmail.com>2018-11-26 05:49:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-26 06:02:09 +0300
commit74938480083a908a5d1fad448f1214b214727bf3 (patch)
treecbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/editors/gpencil/gpencil_convert.c
parentb4e037fe14052619e23863ca08524c97181b3292 (diff)
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_convert.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_convert.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
index fc0464af430..013b5ff7103 100644
--- a/source/blender/editors/gpencil/gpencil_convert.c
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -174,7 +174,7 @@ static void gp_strokepoint_convertcoords(
copy_v3_v3(p3d, &pt->x);
}
else {
- const float *fp = ED_view3d_cursor3d_get(scene, v3d)->location;
+ const float *fp = scene->cursor.location;
float mvalf[2];
/* get screen coordinate */