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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 05:49:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 06:02:09 +0300 |
commit | 74938480083a908a5d1fad448f1214b214727bf3 (patch) | |
tree | cbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/editors/gpencil/gpencil_convert.c | |
parent | b4e037fe14052619e23863ca08524c97181b3292 (diff) |
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_convert.c')
-rw-r--r-- | source/blender/editors/gpencil/gpencil_convert.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c index fc0464af430..013b5ff7103 100644 --- a/source/blender/editors/gpencil/gpencil_convert.c +++ b/source/blender/editors/gpencil/gpencil_convert.c @@ -174,7 +174,7 @@ static void gp_strokepoint_convertcoords( copy_v3_v3(p3d, &pt->x); } else { - const float *fp = ED_view3d_cursor3d_get(scene, v3d)->location; + const float *fp = scene->cursor.location; float mvalf[2]; /* get screen coordinate */ |