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author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 17:18:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:04 +0300 |
commit | 0ac990d088d553c27f5360f62e142e99f087890a (patch) | |
tree | ef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/gpencil/gpencil_fill.c | |
parent | f8b2268f4fbe92a1860c525f70fdc293304575ff (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_fill.c')
-rw-r--r-- | source/blender/editors/gpencil/gpencil_fill.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c index 8d3137ed3db..f873b9e2b7c 100644 --- a/source/blender/editors/gpencil/gpencil_fill.c +++ b/source/blender/editors/gpencil/gpencil_fill.c @@ -930,7 +930,8 @@ static void gpencil_get_depth_array(tGPDfill *tgpf) view3d_region_operator_needs_opengl(tgpf->win, tgpf->ar); ED_view3d_autodist_init(tgpf->depsgraph, tgpf->ar, tgpf->v3d, 0); - /* since strokes are so fine, when using their depth we need a margin otherwise they might get missed */ + /* Since strokes are so fine, when using their depth we need a margin + * otherwise they might get missed. */ int depth_margin = 0; /* get an array of depths, far depths are blended */ |