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authorAntonioya <blendergit@gmail.com>2018-07-31 11:22:19 +0300
committerAntonioya <blendergit@gmail.com>2018-07-31 11:50:43 +0300
commit66da2f537ae80ce2b31d1eaf34ad8c03d858938d (patch)
tree4776b9d2e43e4280d01d6f0b7088e6d4f417db0f /source/blender/editors/gpencil/gpencil_fill.c
parent27496cc46bbfd76e98ad3b1ccb8fea534763ffb5 (diff)
New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_fill.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c1246
1 files changed, 1246 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
new file mode 100644
index 00000000000..b768ac2c44f
--- /dev/null
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -0,0 +1,1246 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017, Blender Foundation, Joshua Leung
+ * This is a new part of Blender
+ *
+ * Contributor(s): Antonio Vazquez, Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/gpencil/gpencil_fill.c
+ * \ingroup edgpencil
+ */
+
+#include <stdio.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_stack.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_image_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BKE_main.h"
+#include "BKE_brush.h"
+#include "BKE_image.h"
+#include "BKE_gpencil.h"
+#include "BKE_material.h"
+#include "BKE_context.h"
+#include "BKE_screen.h"
+#include "BKE_paint.h"
+
+#include "ED_gpencil.h"
+#include "ED_screen.h"
+#include "ED_space_api.h"
+#include "ED_view3d.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "GPU_immediate.h"
+#include "GPU_draw.h"
+#include "GPU_matrix.h"
+#include "GPU_framebuffer.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "gpencil_intern.h"
+
+#define LEAK_HORZ 0
+#define LEAK_VERT 1
+
+
+/* Temporary fill operation data (op->customdata) */
+typedef struct tGPDfill {
+ struct Main *bmain;
+ struct Depsgraph *depsgraph;
+ struct wmWindow *win; /* window where painting originated */
+ struct Scene *scene; /* current scene from context */
+ struct Object *ob; /* current active gp object */
+ struct ScrArea *sa; /* area where painting originated */
+ struct RegionView3D *rv3d; /* region where painting originated */
+ struct View3D *v3d; /* view3 where painting originated */
+ struct ARegion *ar; /* region where painting originated */
+ struct bGPdata *gpd; /* current GP datablock */
+ struct Material *mat; /* current material */
+ struct bGPDlayer *gpl; /* layer */
+ struct bGPDframe *gpf; /* frame */
+
+ short flag; /* flags */
+ short oldkey; /* avoid too fast events */
+ bool on_back; /* send to back stroke */
+
+ int center[2]; /* mouse fill center position */
+ int sizex; /* windows width */
+ int sizey; /* window height */
+ int lock_axis; /* lock to viewport axis */
+
+ short fill_leak; /* number of pixel to consider the leak is too small (x 2) */
+ float fill_threshold; /* factor for transparency */
+ int fill_simplylvl; /* number of simplify steps */
+ int fill_draw_mode; /* boundary limits drawing mode */
+
+ short sbuffer_size; /* number of elements currently in cache */
+ void *sbuffer; /* temporary points */
+ float *depth_arr; /* depth array for reproject */
+
+ Image *ima; /* temp image */
+ BLI_Stack *stack; /* temp points data */
+ void *draw_handle_3d; /* handle for drawing strokes while operator is running 3d stuff */
+} tGPDfill;
+
+
+ /* draw a given stroke using same thickness and color for all points */
+static void gp_draw_basic_stroke(tGPDfill *tgpf, bGPDstroke *gps, const float diff_mat[4][4],
+ bool cyclic, float ink[4], int flag, float thershold)
+{
+ bGPDspoint *points = gps->points;
+
+ Material *ma = tgpf->mat;
+ MaterialGPencilStyle *gp_style = ma->gp_style;
+
+ int totpoints = gps->totpoints;
+ float fpt[3];
+ float col[4];
+
+ copy_v4_v4(col, ink);
+
+ /* if cyclic needs more vertex */
+ int cyclic_add = (cyclic) ? 1 : 0;
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
+
+ /* draw stroke curve */
+ glLineWidth(1.0f);
+ immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints + cyclic_add);
+ const bGPDspoint *pt = points;
+
+ for (int i = 0; i < totpoints; i++, pt++) {
+
+ if (flag & GP_BRUSH_FILL_HIDE) {
+ float alpha = gp_style->stroke_rgba[3] * pt->strength;
+ CLAMP(alpha, 0.0f, 1.0f);
+ col[3] = alpha <= thershold ? 0.0f : 1.0f;
+ }
+ else {
+ col[3] = 1.0f;
+ }
+ /* set point */
+ immAttrib4fv(color, col);
+ mul_v3_m4v3(fpt, diff_mat, &pt->x);
+ immVertex3fv(pos, fpt);
+ }
+
+ if (cyclic && totpoints > 2) {
+ /* draw line to first point to complete the cycle */
+ immAttrib4fv(color, col);
+ mul_v3_m4v3(fpt, diff_mat, &points->x);
+ immVertex3fv(pos, fpt);
+ }
+
+ immEnd();
+ immUnbindProgram();
+}
+
+/* loop all layers */
+static void gp_draw_datablock(tGPDfill *tgpf, float ink[4])
+{
+ /* duplicated: etempFlags */
+ enum {
+ GP_DRAWFILLS_NOSTATUS = (1 << 0), /* don't draw status info */
+ GP_DRAWFILLS_ONLY3D = (1 << 1), /* only draw 3d-strokes */
+ };
+
+ Object *ob = tgpf->ob;
+ bGPdata *gpd = tgpf->gpd;
+ int cfra_eval = (int)DEG_get_ctime(tgpf->depsgraph);
+
+ tGPDdraw tgpw;
+ tgpw.rv3d = tgpf->rv3d;
+ tgpw.depsgraph = tgpf->depsgraph;
+ tgpw.ob = ob;
+ tgpw.gpd = gpd;
+ tgpw.offsx = 0;
+ tgpw.offsy = 0;
+ tgpw.winx = tgpf->ar->winx;
+ tgpw.winy = tgpf->ar->winy;
+ tgpw.dflag = 0;
+ tgpw.disable_fill = 1;
+ tgpw.dflag |= (GP_DRAWFILLS_ONLY3D | GP_DRAWFILLS_NOSTATUS);
+
+ glEnable(GL_BLEND);
+
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* calculate parent position */
+ ED_gpencil_parent_location(tgpw.depsgraph, ob, gpd, gpl, tgpw.diff_mat);
+
+ /* do not draw layer if hidden */
+ if (gpl->flag & GP_LAYER_HIDE)
+ continue;
+
+ /* get frame to draw */
+ bGPDframe *gpf = BKE_gpencil_layer_getframe(gpl, cfra_eval, 0);
+ if (gpf == NULL)
+ continue;
+
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ /* check if stroke can be drawn */
+ if ((gps->points == NULL) || (gps->totpoints < 2)) {
+ continue;
+ }
+ /* check if the color is visible */
+ MaterialGPencilStyle *gp_style = BKE_material_gpencil_settings_get(ob, gps->mat_nr + 1);
+ if ((gp_style == NULL) || (gp_style->flag & GP_STYLE_COLOR_HIDE))
+ {
+ continue;
+ }
+
+ tgpw.gps = gps;
+ tgpw.gpl = gpl;
+ tgpw.gpf = gpf;
+ tgpw.t_gpf = gpf;
+
+ /* reduce thickness to avoid gaps */
+ tgpw.lthick = gpl->line_change - 4;
+ tgpw.opacity = 1.0;
+ copy_v4_v4(tgpw.tintcolor, ink);
+ tgpw.onion = true;
+ tgpw.custonion = true;
+
+ /* normal strokes */
+ if ((tgpf->fill_draw_mode == GP_FILL_DMODE_STROKE) ||
+ (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH))
+ {
+ ED_gp_draw_fill(&tgpw);
+
+ }
+
+ /* 3D Lines with basic shapes and invisible lines */
+ if ((tgpf->fill_draw_mode == GP_FILL_DMODE_CONTROL) ||
+ (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH))
+ {
+ gp_draw_basic_stroke(tgpf, gps, tgpw.diff_mat, gps->flag & GP_STROKE_CYCLIC, ink,
+ tgpf->flag, tgpf->fill_threshold);
+ }
+ }
+ }
+
+ glDisable(GL_BLEND);
+}
+
+ /* draw strokes in offscreen buffer */
+static void gp_render_offscreen(tGPDfill *tgpf)
+{
+ bool is_ortho = false;
+ float winmat[4][4];
+
+ if (!tgpf->gpd) {
+ return;
+ }
+
+ char err_out[256] = "unknown";
+ GPUOffScreen *offscreen = GPU_offscreen_create(tgpf->sizex, tgpf->sizey, 0, true, false, err_out);
+ GPU_offscreen_bind(offscreen, true);
+ uint flag = IB_rect | IB_rectfloat;
+ ImBuf *ibuf = IMB_allocImBuf(tgpf->sizex, tgpf->sizey, 32, flag);
+
+ rctf viewplane;
+ float clipsta, clipend;
+
+ is_ortho = ED_view3d_viewplane_get(tgpf->depsgraph, tgpf->v3d, tgpf->rv3d, tgpf->sizex, tgpf->sizey, &viewplane, &clipsta, &clipend, NULL);
+ if (is_ortho) {
+ orthographic_m4(winmat, viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, -clipend, clipend);
+ }
+ else {
+ perspective_m4(winmat, viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, clipsta, clipend);
+ }
+
+ /* set temporary new size */
+ int bwinx = tgpf->ar->winx;
+ int bwiny = tgpf->ar->winy;
+ rcti brect = tgpf->ar->winrct;
+
+ tgpf->ar->winx = (short) tgpf->sizex;
+ tgpf->ar->winy = (short) tgpf->sizey;
+ tgpf->ar->winrct.xmin = 0;
+ tgpf->ar->winrct.ymin = 0;
+ tgpf->ar->winrct.xmax = tgpf->sizex;
+ tgpf->ar->winrct.ymax = tgpf->sizey;
+
+ GPU_matrix_push_projection();
+ GPU_matrix_identity_set();
+ GPU_matrix_push();
+ GPU_matrix_identity_set();
+
+ glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ ED_view3d_update_viewmat(tgpf->depsgraph, tgpf->scene, tgpf->v3d, tgpf->ar,
+ NULL, winmat, NULL);
+ /* set for opengl */
+ GPU_matrix_projection_set(tgpf->rv3d->winmat);
+ GPU_matrix_set(tgpf->rv3d->viewmat);
+
+ /* draw strokes */
+ float ink[4] = { 1.0f, 0.0f, 0.0f, 1.0f };
+ gp_draw_datablock(tgpf, ink);
+
+ /* restore size */
+ tgpf->ar->winx = (short)bwinx;
+ tgpf->ar->winy = (short)bwiny;
+ tgpf->ar->winrct = brect;
+
+ GPU_matrix_pop_projection();
+ GPU_matrix_pop();
+
+ /* create a image to see result of template */
+ if (ibuf->rect_float) {
+ GPU_offscreen_read_pixels(offscreen, GL_FLOAT, ibuf->rect_float);
+ }
+ else if (ibuf->rect) {
+ GPU_offscreen_read_pixels(offscreen, GL_UNSIGNED_BYTE, ibuf->rect);
+ }
+ if (ibuf->rect_float && ibuf->rect) {
+ IMB_rect_from_float(ibuf);
+ }
+
+ tgpf->ima = BKE_image_add_from_imbuf(tgpf->bmain, ibuf, "GP_fill");
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+
+ BKE_image_release_ibuf(tgpf->ima, ibuf, NULL);
+
+ /* switch back to window-system-provided framebuffer */
+ GPU_offscreen_unbind(offscreen, true);
+ GPU_offscreen_free(offscreen);
+}
+
+/* return pixel data (rgba) at index */
+static void get_pixel(ImBuf *ibuf, int idx, float r_col[4])
+{
+ if (ibuf->rect_float) {
+ float *frgba = &ibuf->rect_float[idx * 4];
+ copy_v4_v4(r_col, frgba);
+ }
+ else {
+ /* XXX: This case probably doesn't happen, as we only write to the float buffer,
+ * but we get compiler warnings about uninitialised vars otherwise
+ */
+ BLI_assert(!"gpencil_fill.c - get_pixel() non-float case is used!");
+ zero_v4(r_col);
+ }
+}
+
+/* set pixel data (rgba) at index */
+static void set_pixel(ImBuf *ibuf, int idx, const float col[4])
+{
+ if (ibuf->rect) {
+ uint *rrect = &ibuf->rect[idx];
+ uchar ccol[4];
+
+ rgba_float_to_uchar(ccol, col);
+ *rrect = *((uint *)ccol);
+ }
+
+ if (ibuf->rect_float) {
+ float *rrectf = &ibuf->rect_float[idx * 4];
+ copy_v4_v4(rrectf, col);
+ }
+}
+
+/* check if the size of the leak is narrow to determine if the stroke is closed
+ * this is used for strokes with small gaps between them to get a full fill
+ * and do not get a full screen fill.
+ *
+ * \param ibuf Image pixel data
+ * \param maxpixel Maximum index
+ * \param limit Limit of pixels to analize
+ * \param index Index of current pixel
+ * \param type 0-Horizontal 1-Vertical
+ */
+static bool is_leak_narrow(ImBuf *ibuf, const int maxpixel, int limit, int index, int type)
+{
+ float rgba[4];
+ int i;
+ int pt;
+ bool t_a = false;
+ bool t_b = false;
+
+ /* Horizontal leak (check vertical pixels)
+ * X
+ * X
+ * xB7
+ * X
+ * X
+ */
+ if (type == LEAK_HORZ) {
+ /* pixels on top */
+ for (i = 1; i <= limit; i++) {
+ pt = index + (ibuf->x * i);
+ if (pt <= maxpixel) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_a = true;
+ break;
+ }
+ }
+ else {
+ t_a = true; /* edge of image*/
+ break;
+ }
+ }
+ /* pixels on bottom */
+ for (i = 1; i <= limit; i++) {
+ pt = index - (ibuf->x * i);
+ if (pt >= 0) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_b = true;
+ break;
+ }
+ }
+ else {
+ t_b = true; /* edge of image*/
+ break;
+ }
+ }
+ }
+
+ /* Vertical leak (check horizontal pixels)
+ *
+ * XXXxB7XX
+ *
+ */
+ if (type == LEAK_VERT) {
+ /* get pixel range of the row */
+ int row = index / ibuf->x;
+ int lowpix = row * ibuf->x;
+ int higpix = lowpix + ibuf->x - 1;
+
+ /* pixels to right */
+ for (i = 0; i < limit; i++) {
+ pt = index - (limit - i);
+ if (pt >= lowpix) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_a = true;
+ break;
+ }
+ }
+ else {
+ t_a = true; /* edge of image*/
+ break;
+ }
+ }
+ /* pixels to left */
+ for (i = 0; i < limit; i++) {
+ pt = index + (limit - i);
+ if (pt <= higpix) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_b = true;
+ break;
+ }
+ }
+ else {
+ t_b = true; /* edge of image */
+ break;
+ }
+ }
+ }
+ return (bool)(t_a && t_b);
+}
+
+/* Boundary fill inside strokes
+ * Fills the space created by a set of strokes using the stroke color as the boundary
+ * of the shape to fill.
+ *
+ * \param tgpf Temporary fill data
+ */
+static void gpencil_boundaryfill_area(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ float rgba[4];
+ void *lock;
+ const float fill_col[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+ const int maxpixel = (ibuf->x * ibuf->y) - 1;
+
+ BLI_Stack *stack = BLI_stack_new(sizeof(int), __func__);
+
+ /* calculate index of the seed point using the position of the mouse */
+ int index = (tgpf->sizex * tgpf->center[1]) + tgpf->center[0];
+ if ((index >= 0) && (index < maxpixel)) {
+ BLI_stack_push(stack, &index);
+ }
+
+ /* the fill use a stack to save the pixel list instead of the common recursive
+ * 4-contact point method.
+ * The problem with recursive calls is that for big fill areas, we can get max limit
+ * of recursive calls and STACK_OVERFLOW error.
+ *
+ * The 4-contact point analyze the pixels to the left, right, bottom and top
+ * -----------
+ * | X |
+ * | XoX |
+ * | X |
+ * -----------
+ */
+ while (!BLI_stack_is_empty(stack)) {
+ int v;
+ BLI_stack_pop(stack, &v);
+
+ get_pixel(ibuf, v, rgba);
+
+ if (true) { /* Was: 'rgba' */
+ /* check if no border(red) or already filled color(green) */
+ if ((rgba[0] != 1.0f) && (rgba[1] != 1.0f))
+ {
+ /* fill current pixel */
+ set_pixel(ibuf, v, fill_col);
+
+ /* add contact pixels */
+ /* pixel left */
+ if (v - 1 >= 0) {
+ index = v - 1;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_HORZ)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ /* pixel right */
+ if (v + 1 < maxpixel) {
+ index = v + 1;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_HORZ)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ /* pixel top */
+ if (v + tgpf->sizex < maxpixel) {
+ index = v + tgpf->sizex;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_VERT)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ /* pixel bottom */
+ if (v - tgpf->sizex >= 0) {
+ index = v - tgpf->sizex;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_VERT)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ }
+ }
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+ /* free temp stack data */
+ BLI_stack_free(stack);
+}
+
+/* clean external border of image to avoid infinite loops */
+static void gpencil_clean_borders(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ void *lock;
+ const float fill_col[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+ int idx;
+
+ /* horizontal lines */
+ for (idx = 0; idx < ibuf->x; idx++) {
+ /* bottom line */
+ set_pixel(ibuf, idx, fill_col);
+ /* top line */
+ set_pixel(ibuf, idx + (ibuf->x * (ibuf->y - 1)), fill_col);
+ }
+ /* vertical lines */
+ for (idx = 0; idx < ibuf->y; idx++) {
+ /* left line */
+ set_pixel(ibuf, ibuf->x * idx, fill_col);
+ /* right line */
+ set_pixel(ibuf, ibuf->x * idx + (ibuf->x - 1), fill_col);
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+}
+
+/* Get the outline points of a shape using Moore Neighborhood algorithm
+ *
+ * This is a Blender customized version of the general algorithm described
+ * in https://en.wikipedia.org/wiki/Moore_neighborhood
+ */
+static void gpencil_get_outline_points(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ float rgba[4];
+ void *lock;
+ int v[2];
+ int boundary_co[2];
+ int start_co[2];
+ int backtracked_co[2];
+ int current_check_co[2];
+ int prev_check_co[2];
+ int backtracked_offset[1][2] = { { 0,0 } };
+ // bool boundary_found = false;
+ bool start_found = false;
+ const int NEIGHBOR_COUNT = 8;
+
+ int offset[8][2] = {
+ { -1, -1 },
+ { 0, -1 },
+ { 1, -1 },
+ { 1, 0 },
+ { 1, 1 },
+ { 0, 1 },
+ { -1, 1 },
+ { -1, 0 }
+ };
+
+ tgpf->stack = BLI_stack_new(sizeof(int[2]), __func__);
+
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+ int imagesize = ibuf->x * ibuf->y;
+
+ /* find the initial point to start outline analysis */
+ for (int idx = imagesize; idx >= 0; idx--) {
+ get_pixel(ibuf, idx, rgba);
+ if (rgba[1] == 1.0f) {
+ boundary_co[0] = idx % ibuf->x;
+ boundary_co[1] = idx / ibuf->x;
+ copy_v2_v2_int(start_co, boundary_co);
+ backtracked_co[0] = (idx - 1) % ibuf->x;
+ backtracked_co[1] = (idx - 1) / ibuf->x;
+ backtracked_offset[0][0] = backtracked_co[0] - boundary_co[0];
+ backtracked_offset[0][1] = backtracked_co[1] - boundary_co[1];
+ copy_v2_v2_int(prev_check_co, start_co);
+
+ BLI_stack_push(tgpf->stack, &boundary_co);
+ start_found = true;
+ break;
+ }
+ }
+
+ while (true && start_found)
+ {
+ int cur_back_offset = -1;
+ for (int i = 0; i < NEIGHBOR_COUNT; i++) {
+ if (backtracked_offset[0][0] == offset[i][0] &&
+ backtracked_offset[0][1] == offset[i][1])
+ {
+ /* Finding the bracktracked pixel offset index */
+ cur_back_offset = i;
+ break;
+ }
+ }
+
+ int loop = 0;
+ while (loop < (NEIGHBOR_COUNT - 1) && cur_back_offset != -1) {
+ int offset_idx = (cur_back_offset + 1) % NEIGHBOR_COUNT;
+ current_check_co[0] = boundary_co[0] + offset[offset_idx][0];
+ current_check_co[1] = boundary_co[1] + offset[offset_idx][1];
+
+ int image_idx = ibuf->x * current_check_co[1] + current_check_co[0];
+ get_pixel(ibuf, image_idx, rgba);
+
+ /* find next boundary pixel */
+ if (rgba[1] == 1.0f) {
+ copy_v2_v2_int(boundary_co, current_check_co);
+ copy_v2_v2_int(backtracked_co, prev_check_co);
+ backtracked_offset[0][0] = backtracked_co[0] - boundary_co[0];
+ backtracked_offset[0][1] = backtracked_co[1] - boundary_co[1];
+
+ BLI_stack_push(tgpf->stack, &boundary_co);
+
+ break;
+ }
+ copy_v2_v2_int(prev_check_co, current_check_co);
+ cur_back_offset++;
+ loop++;
+ }
+ /* current pixel is equal to starting pixel */
+ if (boundary_co[0] == start_co[0] &&
+ boundary_co[1] == start_co[1])
+ {
+ BLI_stack_pop(tgpf->stack, &v);
+ // boundary_found = true;
+ break;
+ }
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+}
+
+/* get z-depth array to reproject on surface */
+static void gpencil_get_depth_array(tGPDfill *tgpf)
+{
+ tGPspoint *ptc;
+ ToolSettings *ts = tgpf->scene->toolsettings;
+ int totpoints = tgpf->sbuffer_size;
+ int i = 0;
+
+ if (totpoints == 0) {
+ return;
+ }
+
+ /* for surface sketching, need to set the right OpenGL context stuff so that
+ * the conversions will project the values correctly...
+ */
+ if (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_VIEW) {
+ /* need to restore the original projection settings before packing up */
+ view3d_region_operator_needs_opengl(tgpf->win, tgpf->ar);
+ ED_view3d_autodist_init(tgpf->depsgraph, tgpf->ar, tgpf->v3d, 0);
+
+ /* since strokes are so fine, when using their depth we need a margin otherwise they might get missed */
+ int depth_margin = 0;
+
+ /* get an array of depths, far depths are blended */
+ int mval[2], mval_prev[2] = { 0 };
+ int interp_depth = 0;
+ int found_depth = 0;
+
+ tgpf->depth_arr = MEM_mallocN(sizeof(float) * totpoints, "depth_points");
+
+ for (i = 0, ptc = tgpf->sbuffer; i < totpoints; i++, ptc++) {
+ copy_v2_v2_int(mval, &ptc->x);
+
+ if ((ED_view3d_autodist_depth(tgpf->ar, mval, depth_margin, tgpf->depth_arr + i) == 0) &&
+ (i && (ED_view3d_autodist_depth_seg(tgpf->ar, mval, mval_prev, depth_margin + 1, tgpf->depth_arr + i) == 0)))
+ {
+ interp_depth = true;
+ }
+ else {
+ found_depth = true;
+ }
+
+ copy_v2_v2_int(mval_prev, mval);
+ }
+
+ if (found_depth == false) {
+ /* eeh... not much we can do.. :/, ignore depth in this case */
+ for (i = totpoints - 1; i >= 0; i--)
+ tgpf->depth_arr[i] = 0.9999f;
+ }
+ else {
+ if (interp_depth) {
+ interp_sparse_array(tgpf->depth_arr, totpoints, FLT_MAX);
+ }
+ }
+ }
+}
+
+/* create array of points using stack as source */
+static void gpencil_points_from_stack(tGPDfill *tgpf)
+{
+ tGPspoint *point2D;
+ int totpoints = BLI_stack_count(tgpf->stack);
+ if (totpoints == 0) {
+ return;
+ }
+
+ tgpf->sbuffer_size = (short)totpoints;
+ tgpf->sbuffer = MEM_callocN(sizeof(tGPspoint) * totpoints, __func__);
+
+ point2D = tgpf->sbuffer;
+ while (!BLI_stack_is_empty(tgpf->stack)) {
+ int v[2];
+ BLI_stack_pop(tgpf->stack, &v);
+ point2D->x = v[0];
+ point2D->y = v[1];
+
+ point2D->pressure = 1.0f;
+ point2D->strength = 1.0f;;
+ point2D->time = 0.0f;
+ point2D++;
+ }
+}
+
+/* create a grease pencil stroke using points in buffer */
+static void gpencil_stroke_from_buffer(tGPDfill *tgpf)
+{
+ ToolSettings *ts = tgpf->scene->toolsettings;
+ int cfra_eval = (int)DEG_get_ctime(tgpf->depsgraph);
+
+ Brush *brush;
+ brush = BKE_brush_getactive_gpencil(ts);
+ if (brush == NULL) {
+ return;
+ }
+
+ bGPDspoint *pt;
+ MDeformVert *dvert;
+ tGPspoint *point2D;
+
+ if (tgpf->sbuffer_size == 0) {
+ return;
+ }
+
+ /* get frame or create a new one */
+ tgpf->gpf = BKE_gpencil_layer_getframe(tgpf->gpl, cfra_eval, GP_GETFRAME_ADD_NEW);
+
+ /* create new stroke */
+ bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "bGPDstroke");
+ gps->thickness = brush->size;
+ gps->inittime = 0.0f;
+
+ /* the polygon must be closed, so enabled cyclic */
+ gps->flag |= GP_STROKE_CYCLIC;
+ gps->flag |= GP_STROKE_3DSPACE;
+
+ gps->mat_nr = BKE_object_material_slot_find_index(tgpf->ob, tgpf->mat) - 1;
+
+ /* allocate memory for storage points */
+ gps->totpoints = tgpf->sbuffer_size;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * tgpf->sbuffer_size, "gp_stroke_points");
+ gps->dvert = MEM_callocN(sizeof(MDeformVert) * tgpf->sbuffer_size, "gp_stroke_weights");
+
+ /* initialize triangle memory to dummy data */
+ gps->tot_triangles = 0;
+ gps->triangles = NULL;
+ gps->flag |= GP_STROKE_RECALC_CACHES;
+
+ /* add stroke to frame */
+ if ((ts->gpencil_flags & GP_TOOL_FLAG_PAINT_ONBACK) || (tgpf->on_back == true)){
+ BLI_addhead(&tgpf->gpf->strokes, gps);
+ }
+ else {
+ BLI_addtail(&tgpf->gpf->strokes, gps);
+ }
+
+ /* add points */
+ pt = gps->points;
+ dvert = gps->dvert;
+ point2D = (tGPspoint *)tgpf->sbuffer;
+ for (int i = 0; i < tgpf->sbuffer_size && point2D; i++, point2D++, pt++, dvert++) {
+ /* convert screen-coordinates to 3D coordinates */
+ gp_stroke_convertcoords_tpoint(tgpf->scene, tgpf->ar, tgpf->v3d, tgpf->ob,
+ tgpf->gpl, point2D,
+ tgpf->depth_arr ? tgpf->depth_arr + i : NULL,
+ &pt->x);
+
+ pt->pressure = 1.0f;
+ pt->strength = 1.0f;;
+ pt->time = 0.0f;
+
+ dvert->totweight = 0;
+ dvert->dw = NULL;
+ }
+
+ /* smooth stroke */
+ float reduce = 0.0f;
+ float smoothfac = 1.0f;
+ for (int r = 0; r < 1; r++) {
+ for (int i = 0; i < gps->totpoints; i++) {
+ BKE_gpencil_smooth_stroke(gps, i, smoothfac - reduce);
+ }
+ reduce += 0.25f; // reduce the factor
+ }
+
+ /* if axis locked, reproject to plane locked */
+ if ((tgpf->lock_axis > GP_LOCKAXIS_NONE) && ((ts->gpencil_v3d_align & GP_PROJECT_DEPTH_VIEW) == 0)) {
+ float origin[3];
+ ED_gp_get_drawing_reference(tgpf->v3d, tgpf->scene, tgpf->ob, tgpf->gpl,
+ ts->gpencil_v3d_align, origin);
+ ED_gp_project_stroke_to_plane(tgpf->ob, tgpf->rv3d, gps, origin,
+ tgpf->lock_axis - 1);
+ }
+
+ /* if parented change position relative to parent object */
+ for (int a = 0; a < tgpf->sbuffer_size; a++) {
+ pt = &gps->points[a];
+ gp_apply_parent_point(tgpf->depsgraph, tgpf->ob, tgpf->gpd, tgpf->gpl, pt);
+ }
+
+ /* simplify stroke */
+ for (int b = 0; b < tgpf->fill_simplylvl; b++) {
+ BKE_gpencil_simplify_fixed(gps);
+ }
+}
+
+/* ----------------------- */
+/* Drawing */
+/* Helper: Draw status message while the user is running the operator */
+static void gpencil_fill_status_indicators(bContext *C, tGPDfill *UNUSED(tgpf))
+{
+ char status_str[UI_MAX_DRAW_STR];
+
+ BLI_snprintf(status_str, sizeof(status_str), IFACE_("Fill: ESC/RMB cancel, LMB Fill, Shift Draw on Back"));
+ ED_workspace_status_text(C, status_str);
+}
+
+/* draw boundary lines to see fill limits */
+static void gpencil_draw_boundary_lines(const bContext *UNUSED(C), tGPDfill *tgpf)
+{
+ if (!tgpf->gpd) {
+ return;
+ }
+ float ink[4] = { 1.0f, 0.0f, 0.0f, 1.0f };
+ gp_draw_datablock(tgpf, ink);
+}
+
+/* Drawing callback for modal operator in 3d mode */
+static void gpencil_fill_draw_3d(const bContext *C, ARegion *UNUSED(ar), void *arg)
+{
+ tGPDfill *tgpf = (tGPDfill *)arg;
+ /* draw only in the region that originated operator. This is required for multiwindow */
+ ARegion *ar = CTX_wm_region(C);
+ if (ar != tgpf->ar) {
+ return;
+ }
+
+ gpencil_draw_boundary_lines(C, tgpf);
+}
+
+/* check if context is suitable for filling */
+static bool gpencil_fill_poll(bContext *C)
+{
+ if (ED_operator_regionactive(C)) {
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa->spacetype == SPACE_VIEW3D) {
+ return 1;
+ }
+ else {
+ CTX_wm_operator_poll_msg_set(C, "Active region not valid for filling operator");
+ return 0;
+ }
+ }
+ else {
+ CTX_wm_operator_poll_msg_set(C, "Active region not set");
+ return 0;
+ }
+}
+
+/* Allocate memory and initialize values */
+static tGPDfill *gp_session_init_fill(bContext *C, wmOperator *UNUSED(op))
+{
+ tGPDfill *tgpf = MEM_callocN(sizeof(tGPDfill), "GPencil Fill Data");
+
+ /* define initial values */
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ bGPdata *gpd = CTX_data_gpencil_data(C);
+ Main *bmain = CTX_data_main(C);
+
+ /* set current scene and window info */
+ tgpf->bmain = CTX_data_main(C);
+ tgpf->scene = CTX_data_scene(C);
+ tgpf->ob = CTX_data_active_object(C);
+ tgpf->sa = CTX_wm_area(C);
+ tgpf->ar = CTX_wm_region(C);
+ tgpf->rv3d = tgpf->ar->regiondata;
+ tgpf->v3d = tgpf->sa->spacedata.first;
+ tgpf->depsgraph = CTX_data_depsgraph(C);
+ tgpf->win = CTX_wm_window(C);
+
+ /* set GP datablock */
+ tgpf->gpd = gpd;
+ tgpf->gpl = BKE_gpencil_layer_getactive(gpd);
+
+ tgpf->lock_axis = ts->gp_sculpt.lock_axis;
+
+ tgpf->oldkey = -1;
+ tgpf->sbuffer_size = 0;
+ tgpf->sbuffer = NULL;
+ tgpf->depth_arr = NULL;
+
+ /* save filling parameters */
+ Brush *brush = BKE_brush_getactive_gpencil(ts);
+ tgpf->flag = brush->gpencil_settings->flag;
+ tgpf->fill_leak = brush->gpencil_settings->fill_leak;
+ tgpf->fill_threshold = brush->gpencil_settings->fill_threshold;
+ tgpf->fill_simplylvl = brush->gpencil_settings->fill_simplylvl;
+ tgpf->fill_draw_mode = brush->gpencil_settings->fill_draw_mode;
+
+ /* get color info */
+ Material *ma = BKE_gpencil_get_material_from_brush(brush);
+ /* if no brush defaults, get material and color info */
+ if ((ma == NULL) || (ma->gp_style == NULL)) {
+ ma = BKE_gpencil_material_ensure(bmain, tgpf->ob);
+ /* assign always the first material to the brush */
+ brush->gpencil_settings->material = give_current_material(tgpf->ob, 1);
+ }
+
+ tgpf->mat = ma;
+
+ /* init undo */
+ gpencil_undo_init(tgpf->gpd);
+
+ /* return context data for running operator */
+ return tgpf;
+}
+
+/* end operator */
+static void gpencil_fill_exit(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Object *ob = CTX_data_active_object(C);
+
+ /* clear undo stack */
+ gpencil_undo_finish();
+
+ /* restore cursor to indicate end of fill */
+ WM_cursor_modal_restore(CTX_wm_window(C));
+
+ tGPDfill *tgpf = op->customdata;
+
+ /* don't assume that operator data exists at all */
+ if (tgpf) {
+ /* clear status message area */
+ ED_workspace_status_text(C, NULL);
+
+ MEM_SAFE_FREE(tgpf->sbuffer);
+ MEM_SAFE_FREE(tgpf->depth_arr);
+
+ /* remove drawing handler */
+ if (tgpf->draw_handle_3d) {
+ ED_region_draw_cb_exit(tgpf->ar->type, tgpf->draw_handle_3d);
+ }
+
+ /* delete temp image */
+ if (tgpf->ima) {
+ for (Image *ima = bmain->image.first; ima; ima = ima->id.next) {
+ if (ima == tgpf->ima) {
+ BLI_remlink(&bmain->image, ima);
+ BKE_image_free(tgpf->ima);
+ MEM_SAFE_FREE(tgpf->ima);
+ break;
+ }
+ }
+ }
+
+ /* finally, free memory used by temp data */
+ MEM_freeN(tgpf);
+ }
+
+ /* clear pointer */
+ op->customdata = NULL;
+
+ /* drawing batch cache is dirty now */
+ if ((ob) && (ob->type == OB_GPENCIL) && (ob->data)) {
+ bGPdata *gpd2 = ob->data;
+ DEG_id_tag_update(&gpd2->id, OB_RECALC_OB | OB_RECALC_DATA);
+ gpd2->flag |= GP_DATA_CACHE_IS_DIRTY;
+ }
+
+ WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
+}
+
+static void gpencil_fill_cancel(bContext *C, wmOperator *op)
+{
+ /* this is just a wrapper around exit() */
+ gpencil_fill_exit(C, op);
+}
+
+/* Init: Allocate memory and set init values */
+static int gpencil_fill_init(bContext *C, wmOperator *op)
+{
+ tGPDfill *tgpf;
+
+ /* check context */
+ tgpf = op->customdata = gp_session_init_fill(C, op);
+ if (tgpf == NULL) {
+ /* something wasn't set correctly in context */
+ gpencil_fill_exit(C, op);
+ return 0;
+ }
+
+ /* everything is now setup ok */
+ return 1;
+}
+
+/* start of interactive part of operator */
+static int gpencil_fill_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ tGPDfill *tgpf = NULL;
+
+ /* try to initialize context data needed */
+ if (!gpencil_fill_init(C, op)) {
+ gpencil_fill_exit(C, op);
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ tgpf = op->customdata;
+ }
+
+ /* Enable custom drawing handlers to show help lines */
+ if (tgpf->flag & GP_BRUSH_FILL_SHOW_HELPLINES) {
+ tgpf->draw_handle_3d = ED_region_draw_cb_activate(tgpf->ar->type, gpencil_fill_draw_3d, tgpf, REGION_DRAW_POST_VIEW);
+ }
+
+ WM_cursor_modal_set(CTX_wm_window(C), BC_PAINTBRUSHCURSOR);
+
+ gpencil_fill_status_indicators(C, tgpf);
+
+ DEG_id_tag_update(&tgpf->gpd->id, OB_RECALC_OB | OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
+
+ /* add a modal handler for this operator*/
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* events handling during interactive part of operator */
+static int gpencil_fill_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ tGPDfill *tgpf = op->customdata;
+
+ int estate = OPERATOR_PASS_THROUGH; /* default exit state - pass through */
+
+ switch (event->type) {
+ case ESCKEY:
+ case RIGHTMOUSE:
+ estate = OPERATOR_CANCELLED;
+ break;
+ case LEFTMOUSE:
+ tgpf->on_back = RNA_boolean_get(op->ptr, "on_back");
+ /* first time the event is not enabled to show help lines */
+ if ((tgpf->oldkey != -1) || ((tgpf->flag & GP_BRUSH_FILL_SHOW_HELPLINES) == 0)) {
+ ARegion *ar = BKE_area_find_region_xy(CTX_wm_area(C), RGN_TYPE_ANY, event->x, event->y);
+ if (ar) {
+ bool in_bounds = false;
+
+ /* Perform bounds check */
+ in_bounds = BLI_rcti_isect_pt(&ar->winrct, event->x, event->y);
+
+ if ((in_bounds) && (ar->regiontype == RGN_TYPE_WINDOW)) {
+ /* TODO GPXX: Verify the mouse click is right for any window size */
+ tgpf->center[0] = event->mval[0];
+ tgpf->center[1] = event->mval[1];
+
+ /* save size */
+ tgpf->sizex = ar->winx;
+ tgpf->sizey = ar->winy;
+
+ /* render screen to temp image */
+ gp_render_offscreen(tgpf);
+
+ /* apply boundary fill */
+ gpencil_boundaryfill_area(tgpf);
+
+ /* clean borders to avoid infinite loops */
+ gpencil_clean_borders(tgpf);
+
+ /* analyze outline */
+ gpencil_get_outline_points(tgpf);
+
+ /* create array of points from stack */
+ gpencil_points_from_stack(tgpf);
+
+ /* create z-depth array for reproject */
+ gpencil_get_depth_array(tgpf);
+
+ /* create stroke and reproject */
+ gpencil_stroke_from_buffer(tgpf);
+
+ /* free temp stack data */
+ if (tgpf->stack) {
+ BLI_stack_free(tgpf->stack);
+ }
+
+ /* push undo data */
+ gpencil_undo_push(tgpf->gpd);
+
+ estate = OPERATOR_FINISHED;
+ }
+ else {
+ estate = OPERATOR_CANCELLED;
+ }
+ }
+ else {
+ estate = OPERATOR_CANCELLED;
+ }
+ }
+ tgpf->oldkey = event->type;
+ break;
+ }
+ /* process last operations before exiting */
+ switch (estate) {
+ case OPERATOR_FINISHED:
+ gpencil_fill_exit(C, op);
+ WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
+ break;
+
+ case OPERATOR_CANCELLED:
+ gpencil_fill_exit(C, op);
+ break;
+
+ case OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH:
+ break;
+ }
+
+ /* return status code */
+ return estate;
+}
+
+void GPENCIL_OT_fill(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Grease Pencil Fill";
+ ot->idname = "GPENCIL_OT_fill";
+ ot->description = "Fill with color the shape formed by strokes";
+
+ /* api callbacks */
+ ot->invoke = gpencil_fill_invoke;
+ ot->modal = gpencil_fill_modal;
+ ot->poll = gpencil_fill_poll;
+ ot->cancel = gpencil_fill_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING;
+
+ prop = RNA_def_boolean(ot->srna, "on_back", false, "Draw On Back", "Send new stroke to Back");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}