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authorCampbell Barton <ideasman42@gmail.com>2019-01-15 15:24:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-15 15:30:31 +0300
commitb8e8c0e325d213f2dcf4adad5506989fa224716e (patch)
treeadb3d7fa8735426ea856a929f562655b2eaf64cb /source/blender/editors/gpencil/gpencil_fill.c
parent4226ee0b71fec6f08897dacf3d6632526618acca (diff)
Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_fill.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c94
1 files changed, 61 insertions, 33 deletions
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index aa1a3a6cc76..dceb1b46898 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -91,39 +91,67 @@ typedef struct tGPDfill {
bContext *C;
struct Main *bmain;
struct Depsgraph *depsgraph;
- struct wmWindow *win; /* window where painting originated */
- struct Scene *scene; /* current scene from context */
- struct Object *ob; /* current active gp object */
- struct ScrArea *sa; /* area where painting originated */
- struct RegionView3D *rv3d; /* region where painting originated */
- struct View3D *v3d; /* view3 where painting originated */
- struct ARegion *ar; /* region where painting originated */
- struct bGPdata *gpd; /* current GP datablock */
- struct Material *mat; /* current material */
- struct bGPDlayer *gpl; /* layer */
- struct bGPDframe *gpf; /* frame */
-
- short flag; /* flags */
- short oldkey; /* avoid too fast events */
- bool on_back; /* send to back stroke */
-
- int center[2]; /* mouse fill center position */
- int sizex; /* windows width */
- int sizey; /* window height */
- int lock_axis; /* lock to viewport axis */
-
- short fill_leak; /* number of pixel to consider the leak is too small (x 2) */
- float fill_threshold; /* factor for transparency */
- int fill_simplylvl; /* number of simplify steps */
- int fill_draw_mode; /* boundary limits drawing mode */
-
- short sbuffer_size; /* number of elements currently in cache */
- void *sbuffer; /* temporary points */
- float *depth_arr; /* depth array for reproject */
-
- Image *ima; /* temp image */
- BLI_Stack *stack; /* temp points data */
- void *draw_handle_3d; /* handle for drawing strokes while operator is running 3d stuff */
+ /** window where painting originated */
+ struct wmWindow *win;
+ /** current scene from context */
+ struct Scene *scene;
+ /** current active gp object */
+ struct Object *ob;
+ /** area where painting originated */
+ struct ScrArea *sa;
+ /** region where painting originated */
+ struct RegionView3D *rv3d;
+ /** view3 where painting originated */
+ struct View3D *v3d;
+ /** region where painting originated */
+ struct ARegion *ar;
+ /** current GP datablock */
+ struct bGPdata *gpd;
+ /** current material */
+ struct Material *mat;
+ /** layer */
+ struct bGPDlayer *gpl;
+ /** frame */
+ struct bGPDframe *gpf;
+
+ /** flags */
+ short flag;
+ /** avoid too fast events */
+ short oldkey;
+ /** send to back stroke */
+ bool on_back;
+
+ /** mouse fill center position */
+ int center[2];
+ /** windows width */
+ int sizex;
+ /** window height */
+ int sizey;
+ /** lock to viewport axis */
+ int lock_axis;
+
+ /** number of pixel to consider the leak is too small (x 2) */
+ short fill_leak;
+ /** factor for transparency */
+ float fill_threshold;
+ /** number of simplify steps */
+ int fill_simplylvl;
+ /** boundary limits drawing mode */
+ int fill_draw_mode;
+
+ /** number of elements currently in cache */
+ short sbuffer_size;
+ /** temporary points */
+ void *sbuffer;
+ /** depth array for reproject */
+ float *depth_arr;
+
+ /** temp image */
+ Image *ima;
+ /** temp points data */
+ BLI_Stack *stack;
+ /** handle for drawing strokes while operator is running 3d stuff */
+ void *draw_handle_3d;
} tGPDfill;