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authorAntonio Vazquez <blendergit@gmail.com>2021-05-07 19:27:47 +0300
committerAntonio Vazquez <blendergit@gmail.com>2021-05-07 19:27:58 +0300
commit960535ddf3446204dbfcc0f23040bdb74f7a9720 (patch)
treec3e943e8a0f06298e048bde25312634e33b893fc /source/blender/editors/gpencil/gpencil_intern.h
parentc2b6dc7e53ae30de0d75a97aeda5844f9ea6506f (diff)
GPencil: New Append operators
Now it's possible to append materials of one grease pencil object into another one. The operator allows active material or all materials. Also, the Layer Copy To Object has been renamed to Layer Append to Object to keep consistency and now allows to append all layers at once.
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_intern.h')
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index 09200125cb7..cce56acd3e4 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -538,6 +538,7 @@ void GPENCIL_OT_material_lock_unused(struct wmOperatorType *ot);
void GPENCIL_OT_material_select(struct wmOperatorType *ot);
void GPENCIL_OT_material_set(struct wmOperatorType *ot);
void GPENCIL_OT_set_active_material(struct wmOperatorType *ot);
+void GPENCIL_OT_materials_append_to_object(struct wmOperatorType *ot);
/* convert old 2.7 files to 2.8 */
void GPENCIL_OT_convert_old_files(struct wmOperatorType *ot);