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authorAntonio Vazquez <blendergit@gmail.com>2020-07-27 11:41:21 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-07-27 11:47:04 +0300
commit382b9007f8f3627bf27cf708b744e8da7f2c8a14 (patch)
tree32e803fa62bb1ff1c5a4dd2ef8c5dc500c3aa979 /source/blender/editors/gpencil/gpencil_intern.h
parentf31fa3eb97b0815f423a685cbbd907bc3fff7a12 (diff)
GPencil: New operator to Cleanup duplicated frames
This operator cleanup any frame that is equal to the previous one. This is very handy when convert a mesh animation to Gpencil and the mesh is static for several frames. Differential Revision: https://developer.blender.org/D8149
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_intern.h')
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index bd697dbc768..68424839ab0 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -485,6 +485,7 @@ void GPENCIL_OT_active_frames_delete_all(struct wmOperatorType *ot);
void GPENCIL_OT_frame_duplicate(struct wmOperatorType *ot);
void GPENCIL_OT_frame_clean_fill(struct wmOperatorType *ot);
void GPENCIL_OT_frame_clean_loose(struct wmOperatorType *ot);
+void GPENCIL_OT_frame_clean_duplicate(struct wmOperatorType *ot);
void GPENCIL_OT_convert(struct wmOperatorType *ot);
void GPENCIL_OT_bake_mesh_animation(struct wmOperatorType *ot);