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authorMike Erwin <significant.bit@gmail.com>2011-07-24 12:02:42 +0400
committerMike Erwin <significant.bit@gmail.com>2011-07-24 12:02:42 +0400
commit1ca4f1ba1c48b9afa46c85ce9010829a26194632 (patch)
tree6ebf7905d29f1644d68ea5cf5dfe2ba5207832cb /source/blender/editors/gpencil/gpencil_paint.c
parentc2c62134ccd97eef06822f4c414585bf5d455e16 (diff)
sculpt/paint while using 3D mouse
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_paint.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index f4da734473d..28a54b20277 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1617,6 +1617,18 @@ static int gpencil_draw_modal (bContext *C, wmOperator *op, wmEvent *event)
tGPsdata *p= op->customdata;
int estate = OPERATOR_PASS_THROUGH; /* default exit state - not handled, so let others have a share of the pie */
+ // if (event->type == NDOF_MOTION)
+ // return OPERATOR_PASS_THROUGH;
+ // -------------------------------
+ // [mce] Not quite what I was looking
+ // for, but a good start! GP continues to
+ // draw on the screen while the 3D mouse
+ // moves the viewpoint. Problem is that
+ // the stroke is converted to 3D only after
+ // it is finished. This approach should work
+ // better in tools that immediately apply
+ // in 3D space.
+
//printf("\tGP - handle modal event...\n");
/* exit painting mode (and/or end current stroke) */