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authorAntonio Vazquez <blendergit@gmail.com>2020-06-09 16:41:26 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-06-09 16:46:55 +0300
commit37d68871b7c5e6dea36ce4e08013eb645ef550c9 (patch)
treebc221a53f7683850526a3fb51d22561c9d1714cf /source/blender/editors/gpencil/gpencil_utils.c
parentc23b1de2cf8ad13f102d2d5484d09e280b36dda4 (diff)
GPencil: Keep original stroke when reproject
When reproject a stroke sometimes is good to keep the copy of the original stroke to create volume effects Related to T77639 {F8603513} Reviewed By: mendio, pepeland Maniphest Tasks: T77639 Differential Revision: https://developer.blender.org/D7963 50258
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_utils.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c131
1 files changed, 131 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 876fa7c9874..467b7ee86bf 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -1118,6 +1118,137 @@ void ED_gp_project_stroke_to_plane(const Scene *scene,
}
}
+/* Reproject selected strokes */
+void ED_gpencil_stroke_reproject(Depsgraph *depsgraph,
+ const GP_SpaceConversion *gsc,
+ SnapObjectContext *sctx,
+ bGPDlayer *gpl,
+ bGPDframe *gpf,
+ bGPDstroke *gps,
+ const eGP_ReprojectModes mode,
+ const bool keep_original)
+{
+ ToolSettings *ts = gsc->scene->toolsettings;
+ ARegion *region = gsc->region;
+ RegionView3D *rv3d = region->regiondata;
+
+ float diff_mat[4][4], inverse_diff_mat[4][4];
+ BKE_gpencil_parent_matrix_get(depsgraph, gsc->ob, gpl, diff_mat);
+ invert_m4_m4(inverse_diff_mat, diff_mat);
+
+ float origin[3];
+ if (mode != GP_REPROJECT_CURSOR) {
+ ED_gpencil_drawing_reference_get(gsc->scene, gsc->ob, ts->gpencil_v3d_align, origin);
+ }
+ else {
+ copy_v3_v3(origin, gsc->scene->cursor.location);
+ }
+
+ bGPDspoint *pt;
+ int i;
+
+ /* If keep original, do a copy. */
+ bGPDstroke *gps_active = gps;
+ /* if duplicate, deselect all points. */
+ if (keep_original) {
+ gps_active = BKE_gpencil_stroke_duplicate(gps, true);
+ gps_active->flag &= ~GP_STROKE_SELECT;
+ for (i = 0, pt = gps_active->points; i < gps_active->totpoints; i++, pt++) {
+ pt->flag &= ~GP_SPOINT_SELECT;
+ }
+ /* Add to frame. */
+ BLI_addtail(&gpf->strokes, gps_active);
+ }
+
+ /* Adjust each point */
+ for (i = 0, pt = gps_active->points; i < gps_active->totpoints; i++, pt++) {
+ float xy[2];
+
+ /* 3D to Screen-space */
+ /* Note: We can't use gp_point_to_xy() here because that uses ints for the screen-space
+ * coordinates, resulting in lost precision, which in turn causes stair-stepping
+ * artifacts in the final points. */
+
+ bGPDspoint pt2;
+ gp_point_to_parent_space(pt, diff_mat, &pt2);
+ gp_point_to_xy_fl(gsc, gps_active, &pt2, &xy[0], &xy[1]);
+
+ /* Project stroke in one axis */
+ if (ELEM(mode, GP_REPROJECT_FRONT, GP_REPROJECT_SIDE, GP_REPROJECT_TOP, GP_REPROJECT_CURSOR)) {
+ int axis = 0;
+ switch (mode) {
+ case GP_REPROJECT_FRONT: {
+ axis = 1;
+ break;
+ }
+ case GP_REPROJECT_SIDE: {
+ axis = 0;
+ break;
+ }
+ case GP_REPROJECT_TOP: {
+ axis = 2;
+ break;
+ }
+ case GP_REPROJECT_CURSOR: {
+ axis = 3;
+ break;
+ }
+ default: {
+ axis = 1;
+ break;
+ }
+ }
+
+ ED_gp_project_point_to_plane(gsc->scene, gsc->ob, rv3d, origin, axis, &pt2);
+
+ copy_v3_v3(&pt->x, &pt2.x);
+
+ /* apply parent again */
+ gp_apply_parent_point(depsgraph, gsc->ob, gpl, pt);
+ }
+ /* Project screen-space back to 3D space (from current perspective)
+ * so that all points have been treated the same way. */
+ else if (mode == GP_REPROJECT_VIEW) {
+ /* Planar - All on same plane parallel to the view-plane. */
+ gp_point_xy_to_3d(gsc, gsc->scene, xy, &pt->x);
+ }
+ else {
+ /* Geometry - Snap to surfaces of visible geometry */
+ float ray_start[3];
+ float ray_normal[3];
+ /* magic value for initial depth copied from the default
+ * value of Python's Scene.ray_cast function
+ */
+ float depth = 1.70141e+38f;
+ float location[3] = {0.0f, 0.0f, 0.0f};
+ float normal[3] = {0.0f, 0.0f, 0.0f};
+
+ ED_view3d_win_to_ray(region, xy, &ray_start[0], &ray_normal[0]);
+ if (ED_transform_snap_object_project_ray(sctx,
+ depsgraph,
+ &(const struct SnapObjectParams){
+ .snap_select = SNAP_ALL,
+ },
+ &ray_start[0],
+ &ray_normal[0],
+ &depth,
+ &location[0],
+ &normal[0])) {
+ copy_v3_v3(&pt->x, location);
+ }
+ else {
+ /* Default to planar */
+ gp_point_xy_to_3d(gsc, gsc->scene, xy, &pt->x);
+ }
+ }
+
+ /* Unapply parent corrections */
+ if (!ELEM(mode, GP_REPROJECT_FRONT, GP_REPROJECT_SIDE, GP_REPROJECT_TOP)) {
+ mul_m4_v3(inverse_diff_mat, &pt->x);
+ }
+ }
+}
+
/**
* Reproject given point to a plane locked to axis to avoid stroke offset
* \param[in,out] pt: Point to affect